3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/BlockType.h"
19class ChemicalHeatBlock :
public ::BlockType {
27 virtual int getExtraRenderLayers()
const ;
29 virtual bool canBeUsedInCommands(
::BaseGameVersion const& baseGameVersion)
const ;
35 MCAPI ChemicalHeatBlock(::std::string
const& nameId,
int id);
51 MCAPI static ::std::vector<::BlockPos>
const& _getRelativeOffsets();
57 MCAPI
void* $ctor(::std::string
const& nameId,
int id);
63 MCFOLD
int $getExtraRenderLayers()
const;
73 MCAPI
static void** $vftable();
Definition BaseGameVersion.h:13
Definition BlockPlaceEvent.h:18
Definition BlockQueuedTickEvent.h:18
Definition BlockRandomTickEvent.h:17
Definition BlockSource.h:73