3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/BlockType.h"
24 virtual int getExtraRenderLayers()
const ;
26 virtual bool canBeUsedInCommands(
::BaseGameVersion const& baseGameVersion)
const ;
28 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
50 MCAPI static ::std::vector<::BlockPos>
const& _getRelativeOffsets();
56 MCFOLD
int $getExtraRenderLayers()
const;
60 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
Definition BaseGameVersion.h:8
Definition BlockPlaceEvent.h:16
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockSource.h:68
Definition ChemicalHeatBlock.h:20
static MCAPI void ** $vftable()
Definition Experiments.h:14