3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/BlockLegacy.h"
15namespace BlockEvents {
class BlockPlaceEvent; }
16namespace BlockEvents {
class BlockQueuedTickEvent; }
25 virtual int getExtraRenderLayers()
const ;
28 virtual bool canBeUsedInCommands(
::BaseGameVersion const& baseGameVersion)
const ;
31 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
54 MCAPI static ::std::vector<::BlockPos>
const& _getRelativeOffsets();
60 MCFOLD
int $getExtraRenderLayers()
const;
64 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
Definition BaseGameVersion.h:8
Definition BlockPlaceEvent.h:16
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockLegacy.h:88
Definition BlockSource.h:67
Definition ChemicalHeatBlock.h:20
static MCAPI void ** $vftable()
Definition Experiments.h:14
Definition BlockRandomTickEvent.h:13