LeviLamina
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GameEvents::PositionSource Class Reference

Public Types

using ActorWithAttachPos = ::std::pair<::ActorUniqueID, ::SharedTypes::Legacy::ActorLocation>

Public Member Functions

MCAPI ::std::optional<::Vec3getPosition (::IBlockSource const &region) const
MCAPI void serializeTo (::CompoundTag &tag) const

Static Public Member Functions

static MCAPI ::GameEvents::PositionSource forActor (::ActorUniqueID id, ::SharedTypes::Legacy::ActorLocation attachPos)
static MCAPI ::GameEvents::PositionSource forFixedPos (::Vec3 const &pos)

Public Attributes

::ll::TypedStorage< 8, 24, ::std::variant<::std::pair<::ActorUniqueID, ::SharedTypes::Legacy::ActorLocation >, ::Vec3 > > mVariant

The documentation for this class was generated from the following file: