LeviLamina
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GameControllerStickToButtonBinding Struct Reference

Public Attributes

::ll::TypedStorage< 1, 1, ::DirectionId > directionId
::ll::TypedStorage< 4, 4, int > stickId
::ll::TypedStorage< 8, 32, ::std::string > buttonName
::ll::TypedStorage< 1, 1, bool > exclusive

The documentation for this struct was generated from the following files: