LeviLamina
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ActorDamageByActorSource.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/actor/ActorDamageCause.h"
7#include "mc/legacy/ActorUniqueID.h"
8#include "mc/world/actor/ActorCategory.h"
9#include "mc/world/actor/ActorDamageSource.h"
10#include "mc/world/actor/ActorType.h"
11
12// auto generated forward declare list
13// clang-format off
14class Actor;
15class BlockSource;
16// clang-format on
17
18class ActorDamageByActorSource : public ::ActorDamageSource {
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 8, ::BlockSource const&> mRegion;
23 ::ll::TypedStorage<1, 1, bool> mIsWorldBuilder;
24 ::ll::TypedStorage<1, 1, bool> mIsCreative;
25 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mEntityID;
26 ::ll::TypedStorage<4, 4, ::ActorType> mEntityType;
27 ::ll::TypedStorage<4, 4, ::ActorCategory> mEntityCategories;
28 ::ll::TypedStorage<8, 32, ::std::string> mEntityNameTag;
29 // NOLINTEND
30
31public:
32 // prevent constructor by default
33 ActorDamageByActorSource& operator=(ActorDamageByActorSource const&);
34 ActorDamageByActorSource();
35
36public:
37 // virtual functions
38 // NOLINTBEGIN
39 virtual bool isEntitySource() const /*override*/;
40
41 virtual ::std::pair<::std::string, ::std::vector<::std::string>>
42 getDeathMessage(::std::string deadName, ::Actor* dead) const /*override*/;
43
44 virtual bool getIsCreative() const /*override*/;
45
46 virtual bool getIsWorldBuilder() const /*override*/;
47
48 virtual ::ActorUniqueID getEntityUniqueID() const /*override*/;
49
50 virtual ::ActorType getEntityType() const /*override*/;
51
52 virtual ::ActorCategory getEntityCategories() const /*override*/;
53
54 virtual ::ActorUniqueID getDamagingEntityUniqueID() const /*override*/;
55
56 virtual ::ActorType getDamagingEntityType() const /*override*/;
57
58 virtual ::std::unique_ptr<::ActorDamageSource> clone() const /*override*/;
59 // NOLINTEND
60
61public:
62 // member functions
63 // NOLINTBEGIN
64 MCAPI ActorDamageByActorSource(::ActorDamageByActorSource const&);
65
66 MCAPI ActorDamageByActorSource(::Actor const& actor, ::SharedTypes::Legacy::ActorDamageCause cause);
67 // NOLINTEND
68
69public:
70 // constructor thunks
71 // NOLINTBEGIN
72 MCAPI void* $ctor(::ActorDamageByActorSource const&);
73
74 MCAPI void* $ctor(::Actor const& actor, ::SharedTypes::Legacy::ActorDamageCause cause);
75 // NOLINTEND
76
77public:
78 // virtual function thunks
79 // NOLINTBEGIN
80 MCFOLD bool $isEntitySource() const;
81
82 MCAPI ::std::pair<::std::string, ::std::vector<::std::string>>
83 $getDeathMessage(::std::string deadName, ::Actor* dead) const;
84
85 MCFOLD bool $getIsCreative() const;
86
87 MCFOLD bool $getIsWorldBuilder() const;
88
89 MCFOLD ::ActorUniqueID $getEntityUniqueID() const;
90
91 MCFOLD ::ActorType $getEntityType() const;
92
93 MCFOLD ::ActorCategory $getEntityCategories() const;
94
95 MCFOLD ::ActorUniqueID $getDamagingEntityUniqueID() const;
96
97 MCFOLD ::ActorType $getDamagingEntityType() const;
98
99 MCAPI ::std::unique_ptr<::ActorDamageSource> $clone() const;
100
101
102 // NOLINTEND
103
104public:
105 // vftables
106 // NOLINTBEGIN
107 MCNAPI static void** $vftable();
108 // NOLINTEND
109};
static MCAPI void ** $vftable()
Definition Actor.h:125
Definition BlockSource.h:73