LeviLamina
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ActorDamageByActorSource.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/actor/ActorDamageCause.h"
7#include "mc/world/actor/ActorCategory.h"
8#include "mc/world/actor/ActorDamageSource.h"
9#include "mc/world/actor/ActorType.h"
10
11// auto generated forward declare list
12// clang-format off
13class Actor;
14class BlockSource;
15struct ActorUniqueID;
16// clang-format on
17
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 8, ::BlockSource const&> mRegion;
23 ::ll::TypedStorage<1, 1, bool> mIsWorldBuilder;
24 ::ll::TypedStorage<1, 1, bool> mIsCreative;
25 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mEntityID;
26 ::ll::TypedStorage<4, 4, ::ActorType> mEntityType;
27 ::ll::TypedStorage<4, 4, ::ActorCategory> mEntityCategories;
28 ::ll::TypedStorage<8, 32, ::std::string> mEntityNameTag;
29 // NOLINTEND
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 // vIndex: 1
35 virtual bool isEntitySource() const /*override*/;
36
37 // vIndex: 10
38 virtual ::std::pair<::std::string, ::std::vector<::std::string>>
39 getDeathMessage(::std::string deadName, ::Actor* dead) const /*override*/;
40
41 // vIndex: 11
42 virtual bool getIsCreative() const /*override*/;
43
44 // vIndex: 12
45 virtual bool getIsWorldBuilder() const /*override*/;
46
47 // vIndex: 13
48 virtual ::ActorUniqueID getEntityUniqueID() const /*override*/;
49
50 // vIndex: 14
51 virtual ::ActorType getEntityType() const /*override*/;
52
53 // vIndex: 15
54 virtual ::ActorCategory getEntityCategories() const /*override*/;
55
56 // vIndex: 18
57 virtual ::ActorUniqueID getDamagingEntityUniqueID() const /*override*/;
58
59 // vIndex: 19
60 virtual ::ActorType getDamagingEntityType() const /*override*/;
61
62 // vIndex: 21
63 virtual ::std::unique_ptr<::ActorDamageSource> clone() const /*override*/;
64
65 // vIndex: 0
66 virtual ~ActorDamageByActorSource() /*override*/;
67 // NOLINTEND
68
69public:
70 // member functions
71 // NOLINTBEGIN
72 MCAPI ActorDamageByActorSource(::Actor const& actor, ::SharedTypes::Legacy::ActorDamageCause cause);
73 // NOLINTEND
74
75public:
76 // constructor thunks
77 // NOLINTBEGIN
78 MCAPI void* $ctor(::Actor const& actor, ::SharedTypes::Legacy::ActorDamageCause cause);
79 // NOLINTEND
80
81public:
82 // destructor thunk
83 // NOLINTBEGIN
84 MCFOLD void $dtor();
85 // NOLINTEND
86
87public:
88 // virtual function thunks
89 // NOLINTBEGIN
90 MCFOLD bool $isEntitySource() const;
91
92 MCAPI ::std::pair<::std::string, ::std::vector<::std::string>>
93 $getDeathMessage(::std::string deadName, ::Actor* dead) const;
94
95 MCFOLD bool $getIsCreative() const;
96
97 MCFOLD bool $getIsWorldBuilder() const;
98
99 MCFOLD ::ActorUniqueID $getEntityUniqueID() const;
100
101 MCFOLD ::ActorType $getEntityType() const;
102
103 MCAPI ::ActorCategory $getEntityCategories() const;
104
105 MCFOLD ::ActorUniqueID $getDamagingEntityUniqueID() const;
106
107 MCFOLD ::ActorType $getDamagingEntityType() const;
108
109 MCAPI ::std::unique_ptr<::ActorDamageSource> $clone() const;
110 // NOLINTEND
111
112public:
113 // vftables
114 // NOLINTBEGIN
115 MCAPI static void** $vftable();
116 // NOLINTEND
117};
Definition ActorDamageByActorSource.h:18
Definition ActorDamageSource.h:18
Definition Actor.h:104
Definition BlockSource.h:67
Definition ActorUniqueID.h:5