19 ::ll::TypedStorage<4, 4, float> mThrowPower;
20 ::ll::TypedStorage<8, 24, ::std::vector<::ShooterProjectileData>> mShooterProjectileData;
21 ::ll::TypedStorage<8, 176, ::ActorDefinitionIdentifier> mDefaultActorDef;
22 ::ll::TypedStorage<4, 4, int> mDefaultAuxValue;
23 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::LevelSoundEvent> mSoundEvent;
24 ::ll::TypedStorage<1, 1, bool> mMagicAttacks;
37 MCAPI
void onShoot(
::Actor& owner);