20 enum class Action :
int {
28 ::ll::TypedStorage<4, 4, ::DialogueCommand::Action> mAction;
29 ::ll::TypedStorage<8, 200, ::CommandSelector<::Actor>> mNPCTarget;
30 ::ll::TypedStorage<8, 200, ::CommandSelector<::Player>> mPlayerTargets;
31 ::ll::TypedStorage<8, 32, ::std::string> mSceneName;
32 ::ll::TypedStorage<1, 1, bool> mHasPlayers;