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ScriptBlockGameplayHandler Class Reference
+ Inheritance diagram for ScriptBlockGameplayHandler:

Public Member Functions

virtual ::GameplayHandlerResult<::CoordinatorResult > handleEvent (::ExplosionStartedEvent &explosionStartedEvent)
 
virtual ::GameplayHandlerResult<::CoordinatorResult > handleEvent (::BlockTryDestroyByPlayerEvent &eventData)
 
virtual ::GameplayHandlerResult<::CoordinatorResult > handleEvent (::BlockTryPlaceByPlayerEvent const &eventData)
 
MCAPI bool _handleBlockTryDestroyByPlayerEvent (::BlockTryDestroyByPlayerEvent &eventData, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const
 
MCAPI bool _handleBlockTryPlaceByPlayerEvent (::BlockTryPlaceByPlayerEvent const &eventData, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const
 
MCAPI bool _handleExplosionStartedEvent (::ExplosionStartedEvent &explosionStartedEvent, ::Scripting::WeakLifetimeScope const &scope, ::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle) const
 
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent (::ExplosionStartedEvent &explosionStartedEvent)
 
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent (::BlockTryDestroyByPlayerEvent &eventData)
 
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent (::BlockTryPlaceByPlayerEvent const &eventData)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Member Function Documentation

◆ _handleBlockTryDestroyByPlayerEvent()

MCAPI bool ScriptBlockGameplayHandler::_handleBlockTryDestroyByPlayerEvent ( ::BlockTryDestroyByPlayerEvent & eventData,
::Scripting::WeakLifetimeScope const & scope,
::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _handleBlockTryPlaceByPlayerEvent()

MCAPI bool ScriptBlockGameplayHandler::_handleBlockTryPlaceByPlayerEvent ( ::BlockTryPlaceByPlayerEvent const & eventData,
::Scripting::WeakLifetimeScope const & scope,
::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _handleExplosionStartedEvent()

MCAPI bool ScriptBlockGameplayHandler::_handleExplosionStartedEvent ( ::ExplosionStartedEvent & explosionStartedEvent,
::Scripting::WeakLifetimeScope const & scope,
::Scripting::TypedObjectHandle<::ScriptModuleMinecraft::IScriptWorldBeforeEvents > scriptLevelEventsHandle ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $handleEvent() [1/3]

MCAPI ::GameplayHandlerResult<::CoordinatorResult > ScriptBlockGameplayHandler::$handleEvent ( ::ExplosionStartedEvent & explosionStartedEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $handleEvent() [2/3]

MCAPI ::GameplayHandlerResult<::CoordinatorResult > ScriptBlockGameplayHandler::$handleEvent ( ::BlockTryDestroyByPlayerEvent & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $handleEvent() [3/3]

MCAPI ::GameplayHandlerResult<::CoordinatorResult > ScriptBlockGameplayHandler::$handleEvent ( ::BlockTryPlaceByPlayerEvent const & eventData)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** ScriptBlockGameplayHandler::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: