3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/gametest/framework/IGameTestListener.h"
12namespace gametest {
class BaseGameTestInstance; }
13namespace gametest {
struct TestParameters; }
81 ::gsl::not_null<::PacketSender*> packetSender,
82 ::std::string
const& testName,
Definition Dimension.h:83
Definition GameTestNetworkAdapter.h:24
static MCAPI void ** $vftable()
MCAPI void $onTestFailed(::gametest::BaseGameTestInstance &testInstance)
MCAPI void $onTestPassed(::gametest::BaseGameTestInstance &testInstance)
Definition GameTestNetworkAdapter.h:16
MCAPI void rungametest(::gsl::not_null<::PacketSender * > packetSender, ::std::string const &testName, ::Dimension &dimension, ::gametest::TestParameters const ¶ms)
Definition PacketSender.h:17
Definition BaseGameTestInstance.h:23
Definition IGameTestListener.h:12
Definition TestParameters.h:16