3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/gametest/framework/IGameTestListener.h"
16class GameTestNetworkAdapter {
33 GameTestNetworkListener& operator=(GameTestNetworkListener
const&);
34 GameTestNetworkListener(GameTestNetworkListener
const&);
35 GameTestNetworkListener();
44 virtual ~GameTestNetworkListener() =
default;
72 GameTestNetworkAdapter& operator=(GameTestNetworkAdapter
const&);
73 GameTestNetworkAdapter(GameTestNetworkAdapter
const&);
74 GameTestNetworkAdapter();
80 ::gsl::not_null<::PacketSender*> packetSender,
81 ::std::string
const& testName,
Definition Dimension.h:85
Definition GameTestNetworkAdapter.h:24
static MCAPI void ** $vftable()
MCAPI void $onTestFailed(::gametest::BaseGameTestInstance &testInstance)
MCAPI void $onTestPassed(::gametest::BaseGameTestInstance &testInstance)
MCAPI void rungametest(::gsl::not_null<::PacketSender * > packetSender, ::std::string const &testName, ::Dimension &dimension, ::gametest::TestParameters const ¶ms)
Definition PacketSender.h:17
Definition BaseGameTestInstance.h:23
Definition IGameTestListener.h:12
Definition TestParameters.h:16