21 ::ll::TypedStorage<8, 8, ::BlockSource&> mRegion;
22 ::ll::TypedStorage<8, 8, ::Actor&> mEntity;
23 ::ll::TypedStorage<4, 4, float> mFallDistance;
28 BlockEntityFallOnEvent& operator=(BlockEntityFallOnEvent
const&);
29 BlockEntityFallOnEvent(BlockEntityFallOnEvent
const&);
30 BlockEntityFallOnEvent();
35 virtual ::BlockSource
const& getBlockSource()
const ;
37 virtual ~BlockEntityFallOnEvent() ;
43 MCAPI
void handleActorFallDamage(
float distance,
float multiplier,
::ActorDamageSource source);
55 MCFOLD ::BlockSource
const& $getBlockSource()
const;