LeviLamina
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BlockEntityFallOnEvent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/block/block_events/BlockEventBase.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
BlockSource
;
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// clang-format on
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namespace
BlockEvents {
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class
BlockEntityFallOnEvent
:
public
::BlockEvents::BlockEventBase
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 8, ::BlockSource&> mRegion;
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::ll::TypedStorage<8, 8, ::Actor&> mEntity;
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::ll::TypedStorage<4, 4, float> mFallDistance;
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// NOLINTEND
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public
:
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// prevent constructor by default
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BlockEntityFallOnEvent
& operator=(
BlockEntityFallOnEvent
const
&);
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BlockEntityFallOnEvent
(
BlockEntityFallOnEvent
const
&);
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BlockEntityFallOnEvent
();
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 2
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virtual ::BlockSource
const
& getBlockSource()
const
/*override*/
;
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// vIndex: 0
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virtual
~BlockEntityFallOnEvent
()
/*override*/
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCFOLD
void
$dtor();
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCFOLD ::BlockSource
const
& $getBlockSource()
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
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}
// namespace BlockEvents
Actor
Definition
Actor.h:103
BlockEvents::BlockEntityFallOnEvent
Definition
BlockEntityFallOnEvent.h:16
BlockEvents::BlockEntityFallOnEvent::$vftable
static MCAPI void ** $vftable()
BlockEvents::BlockEventBase
Definition
BlockEventBase.h:16
BlockSource
Definition
BlockSource.h:67
src
mc
world
level
block
block_events
BlockEntityFallOnEvent.h
Generated on Fri Jun 13 2025 05:05:13 for LeviLamina by
1.12.0