LeviLamina
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BlockEntityFallOnEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/block_events/BlockEventBase.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockSource;
12// clang-format on
13
14namespace BlockEvents {
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 8, ::BlockSource&> mRegion;
21 ::ll::TypedStorage<8, 8, ::Actor&> mEntity;
22 ::ll::TypedStorage<4, 4, float> mFallDistance;
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 // vIndex: 2
35 virtual ::BlockSource const& getBlockSource() const /*override*/;
36
37 // vIndex: 0
38 virtual ~BlockEntityFallOnEvent() /*override*/;
39 // NOLINTEND
40
41public:
42 // destructor thunk
43 // NOLINTBEGIN
44 MCFOLD void $dtor();
45 // NOLINTEND
46
47public:
48 // virtual function thunks
49 // NOLINTBEGIN
50 MCFOLD ::BlockSource const& $getBlockSource() const;
51 // NOLINTEND
52
53public:
54 // vftables
55 // NOLINTBEGIN
56 MCNAPI static void** $vftable();
57 // NOLINTEND
58};
59
60} // namespace BlockEvents
Definition Actor.h:103
Definition BlockEntityFallOnEvent.h:16
static MCAPI void ** $vftable()
Definition BlockEventBase.h:16
Definition BlockSource.h:67