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| virtual float | getDistanceToCameraSqr (::Vec3 const &pos) const |
| virtual int | getViewDistanceChunks () const |
| virtual float | getParticleViewDistance () const |
| virtual::Particle * | instance (::ParticleType type, ::Vec3 const &pos, ::Vec3 const &dir, int data, ::CompoundTag const *tag) |
| virtual void | addParticleEffect (::HashedString const &effect, ::Vec3 const &emitterPosition, ::MolangVariableMap const &molangVariables) |
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MCAPI | ParticleSystemInterfaceProxy (::LevelRendererPlayer const &levelRendererPlayer, ::Options &options, ::std::unique_ptr<::ParticleEngine > particleEngine, ::std::unique_ptr<::ParticleSystemEngine > particleSystemEngine) |
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MCAPI void * | $ctor (::LevelRendererPlayer const &levelRendererPlayer, ::Options &options, ::std::unique_ptr<::ParticleEngine > particleEngine, ::std::unique_ptr<::ParticleSystemEngine > particleSystemEngine) |
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MCAPI float | $getDistanceToCameraSqr (::Vec3 const &pos) const |
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MCFOLD int | $getViewDistanceChunks () const |
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MCAPI float | $getParticleViewDistance () const |
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MCAPI::Particle * | $instance (::ParticleType type, ::Vec3 const &pos, ::Vec3 const &dir, int data, ::CompoundTag const *tag) |
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MCAPI void | $addParticleEffect (::HashedString const &effect, ::Vec3 const &emitterPosition, ::MolangVariableMap const &molangVariables) |
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::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::LevelRendererPlayer const > > | mLevelRendererPlayer |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::ParticleEngine > > | mParticleEngine |
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::ll::TypedStorage< 8, 8, ::std::unique_ptr<::ParticleSystemEngine > > | mParticleSystemEngine |
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::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::Subscription > | mViewDistanceSubscription |
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::ll::TypedStorage< 8, 16, ::Bedrock::PubSub::Subscription > | mParticleViewDistanceSubscription |
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::ll::TypedStorage< 4, 4, int > | mViewDistance |
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::ll::TypedStorage< 4, 4, float > | mParticleViewDistance |
◆ getDistanceToCameraSqr()
| virtual float ParticleSystemInterfaceProxy::getDistanceToCameraSqr |
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::Vec3 const & | pos | ) |
const |
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virtual |
◆ getViewDistanceChunks()
| virtual int ParticleSystemInterfaceProxy::getViewDistanceChunks |
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const |
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virtual |
◆ getParticleViewDistance()
| virtual float ParticleSystemInterfaceProxy::getParticleViewDistance |
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const |
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virtual |
◆ instance()
| virtual::Particle * ParticleSystemInterfaceProxy::instance |
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::ParticleType | type, |
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::Vec3 const & | pos, |
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::Vec3 const & | dir, |
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int | data, |
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::CompoundTag const * | tag ) |
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virtual |
◆ addParticleEffect()
◆ $vftable()
| MCAPI void ** ParticleSystemInterfaceProxy::$vftable |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: