LeviLamina
Loading...
Searching...
No Matches
MobTravelUpdateSpeedsSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/ViewT.h"
8#include "mc/deps/ecs/strict/Include.h"
9
10// auto generated forward declare list
11// clang-format off
20struct PlayerComponent;
21struct VehicleComponent;
22// clang-format on
23
Definition MobTravelUpdateSpeedsSystem.h:24
static MCAPI void tickMobTravelUpdateSpeedsSystem(::ViewT< ::StrictEntityContext, ::Include<::MobTravelComponent >, ::ActorDataFlagComponent const, ::ActorDataControllingSeatIndexComponent const, ::VehicleComponent const, ::AirSpeedComponent, ::MovementAttributesComponent const, ::MovementSpeedComponent, ::Optional<::CanVehicleSprintFlagComponent const > > view, ::ViewT<::StrictEntityContext, ::Include<::PlayerComponent > > players, ::ViewT<::StrictEntityContext, ::ActorDataFlagComponent const > actorDataView)
Definition Optional.h:8
Definition StrictEntityContext.h:8
Definition ViewT.h:6
Definition ActorDataControllingSeatIndexComponent.h:8
Definition ActorDataFlagComponent.h:9
Definition AirSpeedComponent.h:8
Definition CanVehicleSprintFlagComponent.h:5
Definition Include.h:6
Definition MobTravelComponent.h:8
Definition MovementAttributesComponent.h:5
Definition MovementSpeedComponent.h:8
Definition PlayerComponent.h:5
Definition VehicleComponent.h:10