static MCAPI void tickMobTravelUpdateSpeedsSystem(::ViewT< ::StrictEntityContext, ::Include<::MobTravelComponent >, ::ActorDataFlagComponent const, ::ActorDataControllingSeatIndexComponent const, ::VehicleComponent const, ::AirSpeedComponent, ::MovementAttributesComponent const, ::MovementSpeedComponent, ::Optional<::CanVehicleSprintFlagComponent const > > view, ::ViewT<::StrictEntityContext, ::Include<::PlayerComponent > > players, ::ViewT<::StrictEntityContext, ::ActorDataFlagComponent const > actorDataView)
Definition StrictEntityContext.h:8