LeviLamina
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ActorShadowRenderObjectCollection Struct Reference

Public Member Functions

MCAPI ActorShadowRenderObjectCollection (::LinearAllocator<::FrameRenderObject > &alloc)
MCAPI void * $ctor (::LinearAllocator<::FrameRenderObject > &alloc)
MCAPI void $dtor ()

Public Attributes

::ll::TypedStorage< 8, 40, ::std::vector<::ActorShadowRenderObject, ::LinearAllocator<::ActorShadowRenderObject > > > mEntityShadows
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::mce::Mesh > > mShadowCylinder
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::mce::Mesh > > mShadowOverlayCube
::ll::TypedStorage< 8, 16, ::std::shared_ptr<::mce::Mesh > > mShadowDisc
::ll::TypedStorage< 8, 8, ::mce::MaterialPtr const * > mShadowVolumeFront
::ll::TypedStorage< 8, 8, ::mce::MaterialPtr const * > mShadowVolumeBack
::ll::TypedStorage< 8, 8, ::mce::MaterialPtr const * > mShadowOverlayMat
::ll::TypedStorage< 4, 16, ::mce::ColormShadowColor

The documentation for this struct was generated from the following files: