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::ll::TypedStorage< 8, 40, ::std::vector<::ActorShadowRenderObject, ::LinearAllocator<::ActorShadowRenderObject > > > | mEntityShadows |
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::ll::TypedStorage< 8, 16, ::std::shared_ptr<::mce::Mesh > > | mShadowCylinder |
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::ll::TypedStorage< 8, 16, ::std::shared_ptr<::mce::Mesh > > | mShadowOverlayCube |
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::ll::TypedStorage< 8, 16, ::std::shared_ptr<::mce::Mesh > > | mShadowDisc |
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::ll::TypedStorage< 8, 8, ::mce::MaterialPtr const * > | mShadowVolumeFront |
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::ll::TypedStorage< 8, 8, ::mce::MaterialPtr const * > | mShadowVolumeBack |
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::ll::TypedStorage< 8, 8, ::mce::MaterialPtr const * > | mShadowOverlayMat |
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::ll::TypedStorage< 4, 16, ::mce::Color > | mShadowColor |
The documentation for this struct was generated from the following files: