LeviLamina
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PlayerRespawnBlockRadiusRandomizer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Vec3;
9// clang-format on
10
12public:
13 // member variables
14 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI PlayerRespawnBlockRadiusRandomizer(uint spawnRadius, ::XoroshiroRandom& random);
33
34 MCAPI bool getNextPosition(::Vec3& outOffset, bool confineToCircle);
35 // NOLINTEND
36
37public:
38 // constructor thunks
39 // NOLINTBEGIN
40 MCAPI void* $ctor(uint spawnRadius, ::XoroshiroRandom& random);
41 // NOLINTEND
42};
Definition PlayerRespawnBlockRadiusRandomizer.h:11
Definition Vec3.h:10
Definition XoroshiroRandom.h:15
Definition Alias.h:14