3#include "mc/_HeaderOutputPredefine.h"
Definition PlayerRespawnBlockRadiusRandomizer.h:11
MCAPI PlayerRespawnBlockRadiusRandomizer(uint spawnRadius, ::XoroshiroRandom &random)
MCAPI bool getNextPosition(::Vec3 &outOffset, bool confineToCircle)
MCAPI void * $ctor(uint spawnRadius, ::XoroshiroRandom &random)
Definition XoroshiroRandom.h:15