LeviLamina
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GlideInputSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
13// clang-format on
14
16public:
17 // static functions
18 // NOLINTBEGIN
19 MCAPI static ::TickingSystemWithInfo createGlideInputSystem();
20
21 MCAPI static void doGlideInputSystem(
22 ::MovementAbilitiesComponent const& abilitiesComponent,
23 ::MoveInputComponent const& moveInputComponent,
24 ::ActorDataFlagComponent const& synchedActorDataComponent,
25 ::FallFlyTicksComponent& fallFlyTicksComponent,
26 ::StateVectorComponent& stateVectorComponent
27 );
28 // NOLINTEND
29};
Definition GlideInputSystem.h:15
Definition ActorDataFlagComponent.h:8
Definition FallFlyTicksComponent.h:8
Definition MoveInputComponent.h:12
Definition MovementAbilitiesComponent.h:8
Definition StateVectorComponent.h:10
Definition TickingSystemWithInfo.h:11