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static MCAPI bool | _canAttack (::Actor *projectileOwnerActor, ::Actor *hitActor) |
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::ll::TypedStorage< 8, 176, ::ActorDefinitionIdentifier > | mSpawnDefinition |
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::ll::TypedStorage< 8, 24, ::std::vector<::ActorDefinitionTrigger > > | mSpawnTriggers |
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::ll::TypedStorage< 4, 4, float > | mFirstSpawnChance |
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::ll::TypedStorage< 4, 4, float > | mSecondSpawnChance |
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::ll::TypedStorage< 4, 4, int > | mFirstSpawnCount |
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::ll::TypedStorage< 4, 4, int > | mSecondSpawnCount |
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::ll::TypedStorage< 1, 1, bool > | mSpawnBaby |
◆ initFromDefinition()
◆ writetoJSON()
| virtual void SpawnChanceSubcomponent::writetoJSON |
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::Json::Value & | component | ) |
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◆ doOnHitEffect()
◆ getName()
| virtual char const * SpawnChanceSubcomponent::getName |
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const |
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virtual |
The documentation for this class was generated from the following file: