LeviLamina
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SpawnChanceSubcomponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/entity/components_json_legacy/OnHitSubcomponent.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
12namespace Json { class Value; }
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
33
34public:
35 // virtual functions
36 // NOLINTBEGIN
37 // vIndex: 0
38 virtual ~SpawnChanceSubcomponent() /*override*/ = default;
39
40 // vIndex: 1
41 virtual void readfromJSON(::Json::Value& component) /*override*/;
42
43 // vIndex: 2
44 virtual void writetoJSON(::Json::Value& component) const /*override*/;
45
46 // vIndex: 3
47 virtual void doOnHitEffect(::Actor& owner, ::ProjectileComponent&) /*override*/;
48
49 // vIndex: 4
50 virtual char const* getName() /*override*/;
51 // NOLINTEND
52
53public:
54 // virtual function thunks
55 // NOLINTBEGIN
56 MCNAPI void $readfromJSON(::Json::Value& component);
57
58 MCNAPI void $writetoJSON(::Json::Value& component) const;
59
61
62 MCNAPI char const* $getName();
63 // NOLINTEND
64
65public:
66 // vftables
67 // NOLINTBEGIN
68 MCNAPI static void** $vftable();
69 // NOLINTEND
70};
Definition Actor.h:103
Definition Value.h:16
Definition OnHitSubcomponent.h:12
Definition ProjectileComponent.h:30
Definition SpawnChanceSubcomponent.h:15
MCAPI void $writetoJSON(::Json::Value &component) const
MCAPI void $doOnHitEffect(::Actor &owner, ::ProjectileComponent &)
MCAPI char const * $getName()
MCAPI void $readfromJSON(::Json::Value &component)
static MCAPI void ** $vftable()
Definition Alias.h:14