17 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnEnteredBlock;
18 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnExitedBlock;
19 ::ll::TypedStorage<8, 8, ::gsl::not_null<::Block const*>> mBlock;
20 ::ll::TypedStorage<1, 1, bool> mWatchEnter;
21 ::ll::TypedStorage<1, 1, bool> mWatchExit;
22 ::ll::TypedStorage<1, 1, bool> mCurrentlyInside;
23 ::ll::TypedStorage<1, 1, bool> mWasInside;
24 ::ll::TypedStorage<1, 1, bool> mIgnoreStates;
MCAPI InsideBlockEventMap(::Block const &block, bool watchEnter, bool watchExit, bool ignoreStates, ::ActorDefinitionTrigger const &enteredEvent, ::ActorDefinitionTrigger const &exitedEvent)
MCAPI void * $ctor(::Block const &block, bool watchEnter, bool watchExit, bool ignoreStates, ::ActorDefinitionTrigger const &enteredEvent, ::ActorDefinitionTrigger const &exitedEvent)