LeviLamina
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TwistingVinesBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/BlockType.h"
9
10// auto generated forward declare list
11// clang-format off
12class AABB;
13class Actor;
14class Block;
15class BlockPos;
16class BlockSource;
17class Experiments;
20namespace BlockEvents { class BlockPlaceEvent; }
21namespace BlockEvents { class BlockPlayerInteractEvent; }
22namespace BlockEvents { class BlockQueuedTickEvent; }
23// clang-format on
24
25class TwistingVinesBlock : public ::BlockType {
26public:
27 // virtual functions
28 // NOLINTBEGIN
29 virtual void onRemove(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
30
31 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
32
33 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
34
35 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
36 /*override*/;
37
38 virtual ::AABB getCollisionShape(
39 ::Block const&,
41 ::BlockPos const&,
43 ) const /*override*/;
44
45 virtual ::AABB const&
46 getOutline(::Block const&, ::IConstBlockSource const& region, ::BlockPos const& pos, ::AABB& bufferValue) const
47 /*override*/;
48
49 virtual bool
50 onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const
51 /*override*/;
52
53 virtual bool canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const
54 /*override*/;
55
56 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
57
58 virtual ~TwistingVinesBlock() /*override*/ = default;
59 // NOLINTEND
60
61public:
62 // member functions
63 // NOLINTBEGIN
64 MCAPI void _tryGrow(::BlockSource& region, ::BlockPos const& pos, int age) const;
65
66 MCAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
67
68 MCAPI void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
69
70 MCAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
71 // NOLINTEND
72
73public:
74 // virtual function thunks
75 // NOLINTBEGIN
76 MCFOLD void $onRemove(::BlockSource& region, ::BlockPos const& pos) const;
77
78 MCAPI bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
79
80 MCFOLD bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
81
82 MCAPI void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
83
84 MCFOLD ::AABB $getCollisionShape(
85 ::Block const&,
87 ::BlockPos const&,
89 ) const;
90
91 MCAPI ::AABB const&
92 $getOutline(::Block const&, ::IConstBlockSource const& region, ::BlockPos const& pos, ::AABB& bufferValue) const;
93
94 MCAPI bool
95 $onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const;
96
97 MCFOLD bool $canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const;
98
99 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
100
101
102 // NOLINTEND
103
104public:
105 // vftables
106 // NOLINTBEGIN
107 MCNAPI static void** $vftable();
108 // NOLINTEND
109};
Definition AABB.h:18
Definition Actor.h:105
Definition BlockPlaceEvent.h:16
Definition BlockPlayerInteractEvent.h:17
Definition BlockQueuedTickEvent.h:16
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition Block.h:43
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition TwistingVinesBlock.h:25
static MCAPI void ** $vftable()
Definition optional_ref.h:10