18struct ServerPlayerMovementComponent {
22 ::ll::TypedStorage<4, 4, ::std::bitset<4>> mServerHasMovementAuthority;
23 ::ll::TypedStorage<1, 1, bool> mServerHasInventoryAuthority;
24 ::ll::TypedStorage<4, 8, ::std::optional<float>> mAcceptClientPosIfWithinDistanceSq;
25 ::ll::TypedStorage<8, 8, uint64> mPlayerTickCredits;
26 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::IPlayerTickPolicy>> mPolicy;
27 ::ll::TypedStorage<8, 40, ::std::deque<::MovementPackets>> mQueuedUpdates;
32 ServerPlayerMovementComponent& operator=(ServerPlayerMovementComponent
const&);
33 ServerPlayerMovementComponent(ServerPlayerMovementComponent
const&);
38 MCAPI ServerPlayerMovementComponent();
40 MCAPI ServerPlayerMovementComponent(::ServerPlayerMovementComponent&&);
42 MCAPI
explicit ServerPlayerMovementComponent(::std::unique_ptr<::IPlayerTickPolicy> policy);
50 MCAPI ::optional_ref<::MovementPackets> getOrCreate(::std::function<
bool(
::MovementPackets&)>
const& fn);
58 MCAPI
void* $ctor(::ServerPlayerMovementComponent&&);
60 MCAPI
void* $ctor(::std::unique_ptr<::IPlayerTickPolicy> policy);