LeviLamina
Loading...
Searching...
No Matches
CrafterBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/Flip.h"
7#include "mc/world/level/block/ActorBlockBase.h"
8#include "mc/world/level/block/BlockType.h"
9
10// auto generated forward declare list
11// clang-format off
12class Actor;
13class Block;
14class BlockPos;
15class BlockSource;
16class Experiments;
17class Vec3;
18namespace BlockEvents { class BlockPlaceEvent; }
19namespace BlockEvents { class BlockPlayerInteractEvent; }
20namespace BlockEvents { class BlockQueuedTickEvent; }
21// clang-format on
22
23class CrafterBlock : public ::ActorBlock {
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual int getVariant(::Block const& block) const /*override*/;
28
29 virtual ::Block const&
30 getPlacementBlock(::Actor const& by, ::BlockPos const& pos, uchar face, ::Vec3 const& clickPos, int itemValue) const
31 /*override*/;
32
33 virtual void onRemove(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
34
35 virtual bool isInteractiveBlock() const /*override*/;
36
37 virtual bool isContainerBlock() const /*override*/;
38
39 virtual void setupRedstoneComponent(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
40
41 virtual void onRedstoneUpdate(::BlockSource& region, ::BlockPos const& pos, int strength, bool isFirstTime) const
42 /*override*/;
43
44 virtual bool hasComparatorSignal() const /*override*/;
45
46 virtual int getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const
47 /*override*/;
48
49 virtual ::Block const& getRenderBlock() const /*override*/;
50
51 virtual uchar getMappedFace(uchar face, ::Block const& block) const /*override*/;
52
53 virtual ::Flip getFaceFlip(uchar face, ::Block const& block) const /*override*/;
54
55 virtual bool allowStateMismatchOnPlacement(::Block const& clientTarget, ::Block const& serverTarget) const
56 /*override*/;
57
58 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
59
60 virtual ~CrafterBlock() /*override*/ = default;
61 // NOLINTEND
62
63public:
64 // member functions
65 // NOLINTBEGIN
66 MCAPI void dispenseFrom(::BlockSource& region, ::BlockPos const& pos) const;
67
68 MCAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
69
70 MCAPI void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
71
72 MCFOLD void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
73 // NOLINTEND
74
75public:
76 // virtual function thunks
77 // NOLINTBEGIN
78 MCAPI int $getVariant(::Block const& block) const;
79
80 MCAPI ::Block const& $getPlacementBlock(
81 ::Actor const& by,
82 ::BlockPos const& pos,
83 uchar face,
84 ::Vec3 const& clickPos,
85 int itemValue
86 ) const;
87
88 MCFOLD void $onRemove(::BlockSource& region, ::BlockPos const& pos) const;
89
90 MCFOLD bool $isInteractiveBlock() const;
91
92 MCFOLD bool $isContainerBlock() const;
93
94 MCFOLD void $setupRedstoneComponent(::BlockSource& region, ::BlockPos const& pos) const;
95
96 MCAPI void $onRedstoneUpdate(::BlockSource& region, ::BlockPos const& pos, int strength, bool isFirstTime) const;
97
98 MCFOLD bool $hasComparatorSignal() const;
99
100 MCAPI int $getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const;
101
102 MCAPI ::Block const& $getRenderBlock() const;
103
104 MCAPI uchar $getMappedFace(uchar face, ::Block const& block) const;
105
106 MCAPI ::Flip $getFaceFlip(uchar face, ::Block const& block) const;
107
108 MCFOLD bool $allowStateMismatchOnPlacement(::Block const& clientTarget, ::Block const& serverTarget) const;
109
110 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
111
112
113 // NOLINTEND
114
115public:
116 // vftables
117 // NOLINTBEGIN
118 MCAPI static void** $vftable();
119 // NOLINTEND
120};
Definition Actor.h:105
Definition BlockPlaceEvent.h:16
Definition BlockPlayerInteractEvent.h:17
Definition BlockQueuedTickEvent.h:16
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition Block.h:43
Definition CrafterBlock.h:23
Definition Experiments.h:14
Definition Vec3.h:10