27 virtual int getVariant(
::Block const& block)
const ;
29 virtual ::Block
const&
30 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
35 virtual bool isInteractiveBlock()
const ;
37 virtual bool isContainerBlock()
const ;
41 virtual void onRedstoneUpdate(
::BlockSource& region,
::BlockPos const& pos,
int strength,
bool isFirstTime)
const
44 virtual bool hasComparatorSignal()
const ;
49 virtual ::Block
const& getRenderBlock()
const ;
51 virtual uchar getMappedFace(uchar face,
::Block const& block)
const ;
53 virtual ::Flip getFaceFlip(uchar face,
::Block const& block)
const ;
55 virtual bool allowStateMismatchOnPlacement(
::Block const& clientTarget,
::Block const& serverTarget)
const
58 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
78 MCAPI
int $getVariant(
::Block const& block)
const;
80 MCAPI ::Block
const& $getPlacementBlock(
90 MCFOLD
bool $isInteractiveBlock()
const;
92 MCFOLD
bool $isContainerBlock()
const;
96 MCAPI
void $onRedstoneUpdate(
::BlockSource& region,
::BlockPos const& pos,
int strength,
bool isFirstTime)
const;
98 MCFOLD
bool $hasComparatorSignal()
const;
102 MCAPI ::Block
const& $getRenderBlock()
const;
104 MCAPI uchar $getMappedFace(uchar face,
::Block const& block)
const;
106 MCAPI ::Flip $getFaceFlip(uchar face,
::Block const& block)
const;
108 MCFOLD
bool $allowStateMismatchOnPlacement(
::Block const& clientTarget,
::Block const& serverTarget)
const;
110 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
118 MCAPI
static void** $vftable();