LeviLamina
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CrafterBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/Flip.h"
7#include "mc/world/level/block/ActorBlockBase.h"
8#include "mc/world/level/block/BlockType.h"
9
10// auto generated forward declare list
11// clang-format off
12class Actor;
13class Block;
14class BlockPos;
15class BlockSource;
16class Vec3;
17namespace BlockEvents { class BlockPlayerInteractEvent; }
18namespace BlockEvents { class BlockQueuedTickEvent; }
19namespace BlockEvents { class BlockRedstoneUpdateEvent; }
20// clang-format on
21
22class CrafterBlock : public ::ActorBlock {
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 virtual int getVariant(::Block const& block) const /*override*/;
27
28 virtual ::Block const&
29 getPlacementBlock(::Actor const& by, ::BlockPos const& pos, uchar face, ::Vec3 const& clickPos, int itemValue) const
30 /*override*/;
31
32 virtual void onRemove(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
33
34 virtual bool isInteractiveBlock() const /*override*/;
35
36 virtual bool isContainerBlock() const /*override*/;
37
38 virtual bool hasComparatorSignal() const /*override*/;
39
40 virtual int getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const
41 /*override*/;
42
43 virtual ::Block const& getRenderBlock() const /*override*/;
44
45 virtual uchar getMappedFace(uchar face, ::Block const& block) const /*override*/;
46
47 virtual ::Flip getFaceFlip(uchar face, ::Block const& block) const /*override*/;
48
49 virtual bool allowStateMismatchOnPlacement(::Block const& clientTarget, ::Block const& serverTarget) const
50 /*override*/;
51
52 virtual ~CrafterBlock() /*override*/ = default;
53 // NOLINTEND
54
55public:
56 // member functions
57 // NOLINTBEGIN
58 MCAPI void _onRedstoneUpdate(::BlockEvents::BlockRedstoneUpdateEvent& blockEvent) const;
59
60 MCAPI void dispenseFrom(::BlockSource& region, ::BlockPos const& pos) const;
61
62 MCAPI void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
63
64 MCFOLD void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
65 // NOLINTEND
66
67public:
68 // virtual function thunks
69 // NOLINTBEGIN
70 MCAPI int $getVariant(::Block const& block) const;
71
72 MCAPI ::Block const& $getPlacementBlock(
73 ::Actor const& by,
74 ::BlockPos const& pos,
75 uchar face,
76 ::Vec3 const& clickPos,
77 int itemValue
78 ) const;
79
80 MCFOLD void $onRemove(::BlockSource& region, ::BlockPos const& pos) const;
81
82 MCFOLD bool $isInteractiveBlock() const;
83
84 MCFOLD bool $isContainerBlock() const;
85
86 MCFOLD bool $hasComparatorSignal() const;
87
88 MCAPI int $getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const;
89
90 MCAPI ::Block const& $getRenderBlock() const;
91
92 MCAPI uchar $getMappedFace(uchar face, ::Block const& block) const;
93
94 MCAPI ::Flip $getFaceFlip(uchar face, ::Block const& block) const;
95
96 MCFOLD bool $allowStateMismatchOnPlacement(::Block const& clientTarget, ::Block const& serverTarget) const;
97
98
99 // NOLINTEND
100
101public:
102 // vftables
103 // NOLINTBEGIN
104 MCAPI static void** $vftable();
105 // NOLINTEND
106};
Definition Actor.h:106
Definition BlockPlayerInteractEvent.h:17
Definition BlockQueuedTickEvent.h:16
Definition BlockRedstoneUpdateEvent.h:15
Definition BlockPos.h:19
Definition BlockSource.h:71
Definition Block.h:43
Definition CrafterBlock.h:22
Definition Vec3.h:10