28 virtual int getVariant(
::Block const& block)
const ;
31 virtual ::Block
const&
32 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
39 virtual bool isInteractiveBlock()
const ;
42 virtual bool isContainerBlock()
const ;
48 virtual void onRedstoneUpdate(
::BlockSource& region,
::BlockPos const& pos,
int strength,
bool isFirstTime)
const
52 virtual bool hasComparatorSignal()
const ;
59 virtual ::Block
const& getRenderBlock()
const ;
62 virtual uchar getMappedFace(uchar face,
::Block const& block)
const ;
65 virtual ::Flip getFaceFlip(uchar face,
::Block const& block)
const ;
68 virtual bool allowStateMismatchOnPlacement(
::Block const& clientTarget,
::Block const& serverTarget)
const
72 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
93 MCAPI
int $getVariant(
::Block const& block)
const;
95 MCAPI ::Block
const& $getPlacementBlock(
105 MCFOLD
bool $isInteractiveBlock()
const;
107 MCFOLD
bool $isContainerBlock()
const;
111 MCAPI
void $onRedstoneUpdate(
::BlockSource& region,
::BlockPos const& pos,
int strength,
bool isFirstTime)
const;
113 MCFOLD
bool $hasComparatorSignal()
const;
117 MCAPI ::Block
const& $getRenderBlock()
const;
119 MCAPI uchar $getMappedFace(uchar face,
::Block const& block)
const;
121 MCAPI ::Flip $getFaceFlip(uchar face,
::Block const& block)
const;
123 MCFOLD
bool $allowStateMismatchOnPlacement(
::Block const& clientTarget,
::Block const& serverTarget)
const;
125 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);