LeviLamina
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Command.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5namespace AgentCommands {
6
7class Command {
8public:
9 // member variables
10 // NOLINTBEGIN
16 // NOLINTEND
17
18public:
19 // prevent constructor by default
20 Command& operator=(Command const&);
21 Command(Command const&);
22 Command();
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 // vIndex: 0
28 virtual ~Command();
29
30 // vIndex: 1
31 virtual void execute();
32
33 // vIndex: 2
34 virtual bool isDone() = 0;
35
36 // vIndex: 3
37 virtual void tick();
38
39 // vIndex: 4
40 virtual void fireCommandDoneEvent();
41 // NOLINTEND
42
43public:
44 // destructor thunk
45 // NOLINTBEGIN
46 MCAPI void $dtor();
47 // NOLINTEND
48
49public:
50 // virtual function thunks
51 // NOLINTBEGIN
52 MCAPI void $execute();
53
54 MCFOLD void $tick();
55
56 MCAPI void $fireCommandDoneEvent();
57 // NOLINTEND
58
59public:
60 // vftables
61 // NOLINTBEGIN
62 MCAPI static void** $vftable();
63 // NOLINTEND
64};
65
66} // namespace AgentCommands
Definition Command.h:7
Definition Alias.h:14