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SculkShriekerBlockActorInternal::NearbyPlayer Struct Reference

Public Attributes

::ll::TypedStorage< 8, 8, ::gsl::not_null<::Player * > > mPlayer
 
::ll::TypedStorage< 8, 8, ::gsl::not_null<::WardenSpawnTrackerComponent * > > mSpawnTrackerComponent
 
::ll::TypedStorage< 4, 4, float > mDistSq
 

The documentation for this struct was generated from the following file: