LeviLamina
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VanillaGameModuleServer Member List

This is the complete list of members for VanillaGameModuleServer, including all inherited members.

$configureDocumentation(::IGameModuleDocumentation &moduleDocumentation, ::ItemRegistryRef const docItemRegistry) (defined in VanillaGameModuleServer)VanillaGameModuleServer
$configureLevel(::Bedrock::NotNullNonOwnerPtr<::Level > const &level, ::Experiments const &experiments, ::ResourcePackManager &resourcePackManager, ::BaseGameVersion const &baseGameVersion, ::ServerScriptManager const *scriptManager) (defined in VanillaGameModuleServer)VanillaGameModuleServer
$configureNewPlayer(::Player &player) (defined in VanillaGameModuleServer)VanillaGameModuleServer
$configureServerNetworkHandler(::ServerInstance &server, ::Bedrock::NotNullNonOwnerPtr<::ServerNetworkHandler > handler) (defined in VanillaGameModuleServer)VanillaGameModuleServer
$dtor() (defined in GameModuleServer)GameModuleServer
$init(::Bedrock::NotNullNonOwnerPtr<::Level > const &level) (defined in VanillaGameModuleServer)VanillaGameModuleServer
$initializeBehaviorStack(::Experiments const &experiments, ::Bedrock::NotNullNonOwnerPtr<::IResourcePackRepository > const &repo, ::ResourcePackStack &stack, ::BaseGameVersion const &baseGameVersion, bool includeEditorPacks) (defined in VanillaGameModuleServer)VanillaGameModuleServer
$setupCommands(::CommandRegistry &commandRegistry) (defined in VanillaGameModuleServer)VanillaGameModuleServer
$tick() (defined in VanillaGameModuleServer)VanillaGameModuleServer
$vftable() (defined in VanillaGameModuleServer)VanillaGameModuleServerstatic
_configureWorldGen(::IWorldRegistriesProvider &worldRegistries, ::SpawnSettings const &spawnSettings, ::Experiments const &experiments, ::ResourcePackManager &resourcePackManager, ::BaseGameVersion const &baseGameVersion, ::LevelStorage *levelStorage, ::cereal::ReflectionCtx const &ctx) (defined in VanillaGameModuleServer)VanillaGameModuleServer
_registerListeners(::Bedrock::NotNullNonOwnerPtr<::Level > const &level) (defined in VanillaGameModuleServer)VanillaGameModuleServer
configureDocumentation(::IGameModuleDocumentation &moduleDocumentation, ::ItemRegistryRef const docItemRegistry) (defined in VanillaGameModuleServer)VanillaGameModuleServervirtual
configureLevel(::Bedrock::NotNullNonOwnerPtr<::Level > const &level, ::Experiments const &experiments, ::ResourcePackManager &resourcePackManager, ::BaseGameVersion const &baseGameVersion, ::ServerScriptManager const *scriptManager) (defined in VanillaGameModuleServer)VanillaGameModuleServervirtual
configureNewPlayer(::Player &player) (defined in VanillaGameModuleServer)VanillaGameModuleServervirtual
configureServerNetworkHandler(::ServerInstance &server, ::Bedrock::NotNullNonOwnerPtr<::ServerNetworkHandler > handler) (defined in VanillaGameModuleServer)VanillaGameModuleServervirtual
init(::Bedrock::NotNullNonOwnerPtr<::Level > const &level) (defined in VanillaGameModuleServer)VanillaGameModuleServervirtual
initializeBehaviorStack(::Experiments const &experiments, ::Bedrock::NotNullNonOwnerPtr<::IResourcePackRepository > const &repo, ::ResourcePackStack &stack, ::BaseGameVersion const &baseGameVersion, bool includeEditorPacks) (defined in VanillaGameModuleServer)VanillaGameModuleServervirtual
mUnk1138e3 (defined in VanillaGameModuleServer)VanillaGameModuleServer
mUnk1e51f3 (defined in VanillaGameModuleServer)VanillaGameModuleServer
mUnk2d0737 (defined in VanillaGameModuleServer)VanillaGameModuleServer
mUnkf08fc4 (defined in VanillaGameModuleServer)VanillaGameModuleServer
operator=(VanillaGameModuleServer const &) (defined in VanillaGameModuleServer)VanillaGameModuleServer
setupCommands(::CommandRegistry &commandRegistry) (defined in VanillaGameModuleServer)VanillaGameModuleServervirtual
tick() (defined in VanillaGameModuleServer)VanillaGameModuleServervirtual
VanillaGameModuleServer(VanillaGameModuleServer const &) (defined in VanillaGameModuleServer)VanillaGameModuleServer
VanillaGameModuleServer() (defined in VanillaGameModuleServer)VanillaGameModuleServer
~GameModuleServer() (defined in GameModuleServer)GameModuleServervirtual
~VanillaGameModuleServer()=default (defined in VanillaGameModuleServer)VanillaGameModuleServervirtual