◆ AnimatedTextureDefinition()
| MCAPI AnimatedTextureDefinition::AnimatedTextureDefinition |
( |
::persona::AnimatedTextureType | type, |
|
|
::std::string const & | geoID, |
|
|
::std::string const & | textureID ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getFrames()
| MCAPI float AnimatedTextureDefinition::getFrames |
( |
| ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ operator=()
| MCAPI::AnimatedTextureDefinition & AnimatedTextureDefinition::operator= |
( |
::AnimatedTextureDefinition && | | ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setFrames()
| MCAPI void AnimatedTextureDefinition::setFrames |
( |
float | frames | ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
| MCAPI void * AnimatedTextureDefinition::$ctor |
( |
::persona::AnimatedTextureType | type, |
|
|
::std::string const & | geoID, |
|
|
::std::string const & | textureID ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following files: