3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/controls/renderers/MinecraftUICustomRenderer.h"
7#include "mc/deps/minecraft_renderer/renderer/TexturePtr.h"
25 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mHorseJumpEmpty;
26 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mHorseJumpFull;
27 ::ll::TypedStorage<1, 1, bool> mHasLoadedTextures;
28 ::ll::TypedStorage<1, 1, bool> mIsReplacedWhileInactive;
33 HudHorseJumpRenderer();
38 virtual ~HudHorseJumpRenderer() ;
40 virtual ::std::shared_ptr<::UICustomRenderer> clone() const ;
43 ::MinecraftUIRenderContext& renderContext,
44 ::IClientInstance& client,
49 virtual
bool update(::IClientInstance& client, ::UIControl& owner, ::UIScene const& scene) ;
55 MCAPI explicit HudHorseJumpRenderer(::UIResolvedDef const& def);
57 MCAPI
void _loadHorseJumpTextures(::std::shared_ptr<::mce::TextureGroup> textureGroup);
64 canRender(::IClientInstance const& client, ::LocalPlayer const& player,
bool isReplacedWhileInactive);
70 MCAPI
void* $ctor(::UIResolvedDef const& def);
82 MCAPI ::std::shared_ptr<::UICustomRenderer> $clone() const;
85 $render(::MinecraftUIRenderContext& renderContext, ::IClientInstance& client, ::UIControl& owner,
int pass);
87 MCAPI
bool $update(::IClientInstance& client, ::UIControl& owner, ::UIScene const& scene);
Definition HudHorseJumpRenderer.h:5
static MCAPI void ** $vftable()
Definition IClientInstance.h:5
Definition LocalPlayer.h:5
Definition MinecraftUICustomRenderer.h:5
Definition MinecraftUIRenderContext.h:5
Definition UICustomRenderer.h:5
Definition UIResolvedDef.h:5
Definition TextureGroup.h:7