3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/controls/renderers/MinecraftUICustomRenderer.h"
7#include "mc/deps/minecraft_renderer/renderer/TexturePtr.h"
25 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mHorseJumpEmpty;
26 ::ll::TypedStorage<8, 32, ::mce::TexturePtr> mHorseJumpFull;
27 ::ll::TypedStorage<1, 1, bool> mHasLoadedTextures;
28 ::ll::TypedStorage<1, 1, bool> mIsReplacedWhileInactive;
33 HudHorseJumpRenderer();
38 virtual ~HudHorseJumpRenderer() =
default;
40 virtual ::std::shared_ptr<::UICustomRenderer> clone() const ;
43 render(::MinecraftUIRenderContext& renderContext, ::IClientInstance& client, ::UIControl& owner,
int) ;
45 virtual
bool update(::IClientInstance& client, ::UIControl&, ::UIScene const&) ;
51 MCAPI explicit HudHorseJumpRenderer(::UIResolvedDef const& def);
53 MCAPI
void _loadHorseJumpTextures(::std::shared_ptr<::mce::TextureGroup> textureGroup);
60 canRender(::IClientInstance const& client, ::LocalPlayer const& player,
bool isReplacedWhileInactive);
66 MCAPI
void* $ctor(::UIResolvedDef const& def);
72 MCAPI ::std::shared_ptr<::UICustomRenderer> $clone() const;
74 MCAPI
void $render(::MinecraftUIRenderContext& renderContext, ::IClientInstance& client, ::UIControl& owner,
int);
76 MCAPI
bool $update(::IClientInstance& client, ::UIControl&, ::UIScene const&);
Definition HudHorseJumpRenderer.h:5
static MCAPI void ** $vftable()
Definition IClientInstance.h:5
Definition LocalPlayer.h:5
Definition MinecraftUICustomRenderer.h:5
Definition MinecraftUIRenderContext.h:5
Definition UICustomRenderer.h:5
Definition UIResolvedDef.h:5
Definition TextureGroup.h:7