3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/entity/components_json_legacy/OnHitSubcomponent.h"
16namespace Json {
class Value; }
48 virtual char const* getName() ;
54 MCAPI
void applyMobEffects(
56 ::std::vector<::Actor*>
const& actors,
58 ::std::shared_ptr<::Potion const>
const& splashRange,
Definition HitResult.h:19
Definition MobEffectInstance.h:15
Definition MobEffect.h:27
Definition OnHitSubcomponent.h:12
Definition ProjectileComponent.h:30
Definition SplashPotionEffectSubcomponent.h:19