3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/entity/components_json_legacy/OnHitSubcomponent.h"
17namespace Json {
class Value; }
24 ::ll::TypedStorage<4, 4, int> mPotionEffect;
43 virtual char const* getName() ;
49 MCAPI
void applyMobEffects(
51 ::std::vector<::Actor*>
const& actors,
53 ::std::shared_ptr<::Potion const>
const&,
55 float collisionMargin,
Definition BaseGameVersion.h:8
Definition HitResult.h:19
Definition MobEffectInstance.h:15
Definition MobEffect.h:27
Definition OnHitSubcomponent.h:12
Definition ProjectileComponent.h:30
Definition SplashPotionEffectSubcomponent.h:20