20class SplashPotionEffectSubcomponent :
public ::OnHitSubcomponent {
24 ::ll::TypedStorage<4, 4, int> mPotionEffect;
30 virtual ~SplashPotionEffectSubcomponent() ;
38 virtual char const* getName()
const ;
44 MCAPI SplashPotionEffectSubcomponent();
46 MCAPI
void applyMobEffects(
48 ::std::vector<::Actor*>
const& actors,
50 ::std::shared_ptr<::Potion const>
const& splashRange,
51 float collisionMargin,
81 MCFOLD
char const* $getName()
const;