LeviLamina
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HitResult Class Reference

Public Member Functions

constexpr operator bool () const
 
 HitResult (::HitResult &&)=default
 
MCAPI HitResult (::HitResult const &)
 
MCAPI HitResult (::Vec3 const &startPos, ::Vec3 const &rayDir, ::Actor &entity, ::Vec3 const &pos)
 
MCAPI::Actor * getEntity () const
 
MCAPI::HitResult & operator= (::HitResult &&)
 
MCAPI::HitResult & operator= (::HitResult const &)
 
MCAPI void setIsHitLiquid (bool isHit, ::HitResult const &liquidHit)
 
MCAPI void * $ctor ()
 
MCAPI void * $ctor (::HitResult const &)
 
MCAPI void * $ctor (::Vec3 const &startPos, ::Vec3 const &rayDir, ::Actor &entity, ::Vec3 const &pos)
 
MCAPI void $dtor ()
 

Public Attributes

::Vec3 mStartPos
 
::Vec3 mRayDir
 
::HitResultType mType
 
uchar mFacing
 
::BlockPos mBlock
 
::Vec3 mPos
 
::WeakEntityRef mEntity
 
bool mIsHitLiquid
 
uchar mLiquidFacing
 
::BlockPos mLiquid
 
::Vec3 mLiquidPos
 
bool mIndirectHit
 

The documentation for this class was generated from the following file: