25 virtual ::Vec3 loadPosition(
::Vec3 const& position) ;
27 virtual ::BlockPos loadBlockPosition(
::BlockPos const& blockPos) ;
29 virtual ::BlockPos loadBlockPositionOffset(
::BlockPos const& blockPosOffset) ;
31 virtual float loadRotationDegreesX(
float x) ;
33 virtual float loadRotationDegreesY(
float y) ;
35 virtual float loadRotationRadiansX(
float x) ;
37 virtual float loadRotationRadiansY(
float y) ;
39 virtual uchar loadFacingID(uchar facing) ;
41 virtual ::Vec3 loadDirection(
::Vec3 const& direction) ;
43 virtual ::Direction::Type loadDirection(::Direction::Type direction) ;
45 virtual ::Rotation loadRotation(::Rotation rotation) ;
47 virtual ::Mirror loadMirror(::Mirror mirror) ;
53 virtual ::InternalComponentRegistry::ComponentInfo
const* loadActorInternalComponentInfo(
54 ::std::unordered_map<::HashedString, ::InternalComponentRegistry::ComponentInfo>
const& registry,
55 ::std::string
const& componentName
58 virtual bool shouldResetTime() ;
60 virtual ::DataLoadHelperType getType()
const ;
66 MCFOLD ::Vec3 $loadPosition(
::Vec3 const& position);
68 MCFOLD ::BlockPos $loadBlockPosition(
::BlockPos const& blockPos);
70 MCFOLD ::BlockPos $loadBlockPositionOffset(
::BlockPos const& blockPosOffset);
72 MCFOLD
float $loadRotationDegreesX(
float x);
74 MCFOLD
float $loadRotationDegreesY(
float y);
76 MCFOLD
float $loadRotationRadiansX(
float x);
78 MCFOLD
float $loadRotationRadiansY(
float y);
80 MCFOLD uchar $loadFacingID(uchar facing);
82 MCFOLD ::Vec3 $loadDirection(
::Vec3 const& direction);
84 MCFOLD ::Direction::Type $loadDirection(::Direction::Type direction);
86 MCFOLD ::Rotation $loadRotation(::Rotation rotation);
88 MCFOLD ::Mirror $loadMirror(::Mirror mirror);
94 MCAPI ::InternalComponentRegistry::ComponentInfo
const* $loadActorInternalComponentInfo(
95 ::std::unordered_map<::HashedString, ::InternalComponentRegistry::ComponentInfo>
const& registry,
96 ::std::string
const& componentName
99 MCFOLD
bool $shouldResetTime();
101 MCFOLD ::DataLoadHelperType $getType()
const;
109 MCAPI
static void** $vftable();