3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/EnableNonOwnerReferences.h"
7#include "mc/network/Connector.h"
8#include "mc/network/NetworkEnableDisableListener.h"
14namespace Social {
class GameConnectionInfo; }
30 virtual void disconnect() = 0;
33 virtual void tick() = 0;
36 virtual void runEvents() = 0;
39 virtual bool isServer()
const = 0;
45 virtual ::NetworkIdentifier getNetworkIdentifier()
const = 0;
Definition EnableNonOwnerReferences.h:7
Definition Connector.h:16
Definition NetworkEnableDisableListener.h:5
Definition NetworkIdentifier.h:10
Definition RemoteConnector.h:19
static MCAPI void ** $vftableForEnableNonOwnerReferences()
static MCAPI void ** $vftableForConnector()
static MCAPI void ** $vftableForNetworkEnableDisableListener()
Definition GameConnectionInfo.h:7
Definition ConnectionDefinition.h:5