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enum class | State : int { Enabled = 0
, Disabled = 1
, Uninitialized = 2
} |
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virtual bool | host (::ConnectionDefinition const &definition)=0 |
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virtual bool | connect (::Social::GameConnectionInfo const &, ::Social::GameConnectionInfo const &)=0 |
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virtual void | disconnect ()=0 |
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virtual void | tick ()=0 |
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virtual void | runEvents ()=0 |
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virtual bool | isServer () const =0 |
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virtual void | closeNetworkConnection (::NetworkIdentifier const &)=0 |
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virtual::NetworkIdentifier | getNetworkIdentifier () const =0 |
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virtual bool | setApplicationHandshakeCompleted (::NetworkIdentifier const &)=0 |
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MCAPI void | $dtor () |
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virtual::std::string | getLocalIp () |
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virtual ushort | getPort () const |
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virtual::Social::GameConnectionInfo const & | getConnectedGameInfo () const |
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virtual bool | isIPv4Supported () const |
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virtual bool | isIPv6Supported () const |
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virtual ushort | getIPv4Port () const |
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virtual ushort | getIPv6Port () const |
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virtual::TransportLayer | getNetworkType () const |
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MCFOLD::std::string | $getLocalIp () |
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MCFOLD ushort | $getPort () const |
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MCFOLD::Social::GameConnectionInfo const & | $getConnectedGameInfo () const |
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MCFOLD bool | $isIPv4Supported () const |
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MCFOLD bool | $isIPv6Supported () const |
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MCFOLD ushort | $getIPv4Port () const |
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MCFOLD ushort | $getIPv6Port () const |
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MCFOLD::TransportLayer | $getNetworkType () const |
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virtual void | _onDisable ()=0 |
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virtual void | _onEnable ()=0 |
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MCFOLD void * | $ctor () |
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MCFOLD void * | $ctor (::Bedrock::EnableNonOwnerReferences const &) |
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static MCAPI void ** | $vftableForConnector () |
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static MCAPI void ** | $vftableForEnableNonOwnerReferences () |
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static MCAPI void ** | $vftableForNetworkEnableDisableListener () |
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static MCAPI void ** | $vftable () |
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static MCAPI void ** | $vftable () |
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static MCAPI void ** | $vftable () |
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The documentation for this class was generated from the following file: