3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/common/editor/CustomBiomeManagerProvider.h"
7#include "mc/deps/game_refs/WeakRef.h"
13namespace mce {
class UUID; }
27 CustomBiomeManager& operator=(CustomBiomeManager
const&);
28 CustomBiomeManager(CustomBiomeManager
const&);
34 virtual ~CustomBiomeManager() =
default;
40 virtual ::WeakRef<::ICustomBiomeSource> getCustomSource(
::mce::UUID const&
id) ;
Definition CustomBiomeManagerProvider.h:17
MCAPI bool $destroyCustomSource(::mce::UUID id)
MCAPI ::WeakRef<::ICustomBiomeSource > $getCustomSource(::mce::UUID const &id)
static MCAPI void ** $vftable()
MCAPI ::WeakRef<::ICustomBiomeSource > $buildCustomSource(::CustomBiomeSourceConfig const &config)
Definition ICustomBiomeSource.h:20
Definition CustomBiomeSourceConfig.h:14