3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/systems/ITickingSystem.h"
22 virtual void registerEvents(::entt::dispatcher& dispatcher) ;
Definition EntityRegistry.h:11
Definition HoldBlockSystem.h:14
static MCAPI void ** $vftable()
static MCAPI void _holdBlockSystemOnActorDie(::ActorDieEvent &dieEvent)
MCAPI void $registerEvents(::entt::dispatcher &dispatcher)
MCAPI void $tick(::EntityRegistry &)
Definition ITickingSystem.h:15
Definition ActorDieEvent.h:13