3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/systems/ITickingSystem.h"
22 virtual void registerEvents(::entt::dispatcher& dispatcher) ;
31 MCAPI
static void _holdBlockSystemOnActorDie(
::ActorDieEvent& dieEvent);
45 MCAPI
void $registerEvents(::entt::dispatcher& dispatcher);
51 MCAPI
static void** $vftable();
Definition EntityRegistry.h:15
Definition HoldBlockSystem.h:14
Definition ITickingSystem.h:15
Definition ActorDieEvent.h:11