LeviLamina
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HoldBlockSystem Class Reference
+ Inheritance diagram for HoldBlockSystem:

Public Member Functions

virtual void tick (::EntityRegistry &)
 
virtual void registerEvents (::entt::dispatcher &dispatcher)
 
MCFOLD void $tick (::EntityRegistry &)
 
MCAPI void $registerEvents (::entt::dispatcher &dispatcher)
 
virtual void singleTick (::EntityRegistry &registry, ::EntityContext &entity)
 
virtual void singleTick (::EntityRegistry &registry, ::StrictEntityContext &entityContext)
 
MCFOLD void $singleTick (::EntityRegistry &registry, ::EntityContext &entity)
 
MCFOLD void $singleTick (::EntityRegistry &registry, ::StrictEntityContext &entityContext)
 

Static Public Member Functions

static MCAPI void _holdBlockSystemOnActorDie (::ActorDieEvent &dieEvent)
 
static MCAPI void ** $vftable ()
 

Member Function Documentation

◆ tick()

virtual void HoldBlockSystem::tick ( ::EntityRegistry & )
virtual

Implements ITickingSystem.

◆ registerEvents()

virtual void HoldBlockSystem::registerEvents ( ::entt::dispatcher & dispatcher)
virtual

Reimplemented from ISystem.


The documentation for this class was generated from the following file: