LeviLamina
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ScriptActorDamageSource.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/deps/shared_types/legacy/actor/ActorDamageCause.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace ScriptModuleMinecraft { class ScriptActor; }
12namespace Scripting { struct InterfaceBinding; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::ActorDamageCause> mCause;
22 ::ll::
23 TypedStorage<8, 40, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>>>
24 mDamagingEntity;
25 ::ll::
26 TypedStorage<8, 40, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>>>
27 mDamagingProjectile;
28 // NOLINTEND
29
30public:
31 // prevent constructor by default
34
35public:
36 // member functions
37 // NOLINTBEGIN
39
41 // NOLINTEND
42
43public:
44 // static functions
45 // NOLINTBEGIN
46 MCAPI static ::Scripting::InterfaceBinding bind();
47 // NOLINTEND
48
49public:
50 // constructor thunks
51 // NOLINTBEGIN
53 // NOLINTEND
54
55public:
56 // destructor thunk
57 // NOLINTBEGIN
58 MCAPI void $dtor();
59 // NOLINTEND
60};
61
62} // namespace ScriptModuleMinecraft
Definition ScriptActorDamageSource.h:17