LeviLamina
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DropAllCommand.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/agent/agent_commands/Command.h"
7
8namespace AgentCommands {
9
11public:
12 // member variables
13 // NOLINTBEGIN
15 // NOLINTEND
16
17public:
18 // prevent constructor by default
19 DropAllCommand& operator=(DropAllCommand const&);
22
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 // vIndex: 1
27 virtual void execute() /*override*/;
28
29 // vIndex: 2
30 virtual bool isDone() /*override*/;
31
32 // vIndex: 0
33 virtual ~DropAllCommand() /*override*/ = default;
34 // NOLINTEND
35
36public:
37 // destructor thunk
38 // NOLINTBEGIN
39
40 // NOLINTEND
41
42public:
43 // virtual function thunks
44 // NOLINTBEGIN
45 MCAPI void $execute();
46
47 MCFOLD bool $isDone();
48 // NOLINTEND
49
50public:
51 // vftables
52 // NOLINTBEGIN
53 MCAPI static void** $vftable();
54 // NOLINTEND
55};
56
57} // namespace AgentCommands
Definition Command.h:7
Definition DropAllCommand.h:10
Definition Alias.h:14