LeviLamina
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RedStoneDustItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/Item.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockPos;
13class ItemStack;
14class ItemStackBase;
15class Vec3;
16// clang-format on
17
18class RedStoneDustItem : public ::Item {
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 virtual ::InteractionResult
23 _useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const
24 /*override*/;
25
26 virtual bool _calculatePlacePos(::ItemStackBase&, ::Actor& entity, uchar& face, ::BlockPos& pos) const /*override*/;
27
28 virtual ~RedStoneDustItem() /*override*/ = default;
29 // NOLINTEND
30
31public:
32 // virtual function thunks
33 // NOLINTBEGIN
34 MCAPI ::InteractionResult
35 $_useOn(::ItemStack& instance, ::Actor& entity, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const;
36
37 MCAPI bool $_calculatePlacePos(::ItemStackBase&, ::Actor& entity, uchar& face, ::BlockPos& pos) const;
38
39
40 // NOLINTEND
41
42public:
43 // vftables
44 // NOLINTBEGIN
45 MCAPI static void** $vftable();
46 // NOLINTEND
47};
Definition Actor.h:105
Definition BlockPos.h:19
Definition InteractionResult.h:5
Definition ItemStackBase.h:44
Definition ItemStack.h:26
Definition RedStoneDustItem.h:18
Definition Vec3.h:10