LeviLamina
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IVillageManager.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/core/utility/EnableNonOwnerReferences.h"
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// auto generated forward declare list
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// clang-format off
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class
BlockPos
;
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class
Village
;
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namespace
mce {
class
UUID
; }
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// clang-format on
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class
IVillageManager
:
public
::Bedrock::EnableNonOwnerReferences
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
~IVillageManager
()
/*override*/
;
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virtual ::std::weak_ptr<::Village> fetchClosestVillage(
::BlockPos
const
&,
int
, uint)
const
= 0;
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virtual ::std::weak_ptr<::Village> getVillageByID(
::mce::UUID
const
&)
const
= 0;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCFOLD
void
$dtor();
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
Bedrock::EnableNonOwnerReferences
Definition
EnableNonOwnerReferences.h:7
BlockPos
Definition
BlockPos.h:19
IVillageManager
Definition
IVillageManager.h:15
Village
Definition
Village.h:33
mce::UUID
Definition
UUID.h:7
src
mc
world
actor
ai
village
IVillageManager.h
Generated on
for LeviLamina by
1.16.1