|
LeviLamina
|
This is the complete list of members for ServerNetworkHandler, including all inherited members.
| $_getServerPlayer(::NetworkIdentifier const &source, ::SubClientId subId) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $_onClientAsyncAuthorized(::NetworkIdentifier const &source, ::ConnectionRequest const &request, ::std::optional<::MessToken > const &hostMessToken) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $_validateLoginPacket(::NetworkIdentifier const &source, ::LoginPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $addBiomeTintedParticleEffect(::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >) (defined in LevelListener) | LevelListener | |
| $addBreakingItemParticleEffect(::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &) (defined in LevelListener) | LevelListener | |
| $addParticleEffect(::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) (defined in LevelListener) | LevelListener | |
| $addTerrainParticleEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener) | LevelListener | |
| $addTerrainSlideEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener) | LevelListener | |
| $allChanged() (defined in LevelListener) | LevelListener | |
| $allowIncomingPacketId(::NetworkIdentifierWithSubId const &sender, ::MinecraftPacketIds packetId, uint64 packetSize) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $allowOutgoingPacket(::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $completeHandshake(::NetworkIdentifier const &source) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $ctor(::GameCallbacks &gameCallbacks, ::Bedrock::NonOwnerPointer<::ILevel > const &level, ::ServerNetworkSystem &network, ::PrivateKeyManager &serverKeys, ::Bedrock::NotNullNonOwnerPtr<::MinecraftServiceKeyManager > minecraftServiceKeys, ::ServerLocator &serverLocator, ::PacketSender &packetSender, ::AllowList &allowList, ::PermissionsFile *permissionsFile, ::mce::UUID const &hostPlayerId, int maxChunkRadius, int maxNumPlayers, ::MinecraftCommands &commandHandler, ::IMinecraftApp &app, ::std::unordered_map<::PackIdVersion, ::std::string > const &packIdToContentKey, ::Scheduler &scheduler, ::Bedrock::NonOwnerPointer<::TextFilteringProcessor > textFilteringProcessor, ::optional_ref<::MinecraftGameTest > gameTest, ::ServiceReference<::AppConfigs > appConfigs, ::ServiceReference<::Social::MultiplayerServiceManager > multiplayerServiceManager, ::NetworkServerConfig networkServerConfig, ::std::shared_ptr<::PackSettingsCache > packSettingsCache) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| Bedrock::Threading::EnableQueueForMainThread::$ctor(::std::string name) | Bedrock::Threading::EnableQueueForMainThread | |
| $ctor() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| $ctor(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| $dtor() (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $getGameSpecificNetEventCallback() (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $getIsConnectedToApplicationLayer() const (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &source, ::ActorEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::AnimatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::BookEditPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::BossEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::ClientToServerHandshakePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::CommandRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::CompletedUsingItemPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::ContainerClosePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::DebugInfoPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::CreatePhotoPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::DisconnectPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::EmoteListPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::EmotePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::InteractPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::LabTablePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::NpcRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::PhotoTransferPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::PlayerActionPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::PositionTrackingDBClientRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::PurchaseReceiptPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::RespawnPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::SetPlayerGameTypePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::ScriptMessagePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::ShowCreditsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::SimpleEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::TextPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::MultiplayerSettingsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::EditorNetworkPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::SetPlayerInventoryOptionsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $handle(::NetworkIdentifier const &, ::PacketViolationWarningPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ServerToClientHandshakePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ResourcePacksInfoPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ResourcePackStackPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::PositionTrackingDBServerBroadcastPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::PlayStatusPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SetTimePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::StartGamePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::AddItemActorPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::AddPaintingPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::TakeItemActorPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::AddActorPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::AddMobPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::AddPlayerPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::RemoveActorPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::MoveActorAbsolutePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::MoveActorDeltaPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::MovePlayerPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockPacket >) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockSyncedPacket >) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::LevelEventPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::LevelEventGenericPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::BlockEventPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::GuiDataPickItemPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::MobEffectPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::MovementEffectPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SetActorDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SetActorMotionPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SetHealthPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SetActorLinkPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SetSpawnPositionPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ActorFallPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::HurtArmorPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::PlayerArmorDamagePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ItemStackResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ContainerOpenPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ContainerSetDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::InventoryContentPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::InventorySlotPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::CraftingDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::std::shared_ptr<::LevelChunkPacket >) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SubChunkPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::std::shared_ptr<::ClientCacheMissResponsePacket >) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ChangeDimensionPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::PlayerListPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::UpdateTradePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::UpdateEquipPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::AvailableCommandsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::CommandOutputPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::CameraAimAssistPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::CameraInstructionPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::CameraPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::CameraPresetsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::CameraShakePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::InventoryActionPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::GameRulesChangedPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ResourcePackDataInfoPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::TransferPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::PlaySoundPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::StopSoundPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SetTitlePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::AddBehaviorTreePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ShowStoreOfferPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::RemoveObjectivePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::AutomationClientConnectPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ModalFormRequestPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ToastRequestPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ShowProfilePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SetScorePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::AddVolumeEntityPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::DimensionDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::PlayerStartItemCooldownPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SetLastHurtByPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::BookAddPagePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::BookDeletePagePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::BookSignPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::BookSwapPagesPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::NetworkSettingsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ServerStatsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::BiomeDefinitionListPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::EducationSettingsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::EduUriResourcePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::CreativeContentPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::CodeBuilderPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::AnimateEntityPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::PlayerFogPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ItemRegistryPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::LessonProgressPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::FeatureRegistryPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SyncActorPropertyPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SimulationTypePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::NpcDialoguePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::UpdateSubChunkBlocksPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::AgentActionEventPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::DeathInfoPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::GameTestResultsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::UpdateClientInputLocksPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::UnlockedRecipesPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::TrimDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::OpenSignPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::AgentAnimationPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::SetHudPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::AwardAchievementPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::JigsawStructureDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::PlayerVideoCapturePacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::PlayerLocationPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handle(::NetworkIdentifier const &, ::ScriptModuleDebugUtilities::ServerScriptDebugDrawerPacket const &) (defined in NetEventCallback) | NetEventCallback | |
| $handlePacketViolation(::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $onAreaChanged(::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) (defined in BlockSourceListener) | BlockSourceListener | |
| $onBlockChanged(::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource) (defined in BlockSourceListener) | BlockSourceListener | |
| $onBlockEntityChanged(::BlockSource &source, ::BlockActor &te) (defined in BlockSourceListener) | BlockSourceListener | |
| $onBlockEvent(::BlockSource &source, int x, int y, int z, int b0, int b1) (defined in BlockSourceListener) | BlockSourceListener | |
| $onBrightnessChanged(::BlockSource &source, ::BlockPos const &pos) (defined in BlockSourceListener) | BlockSourceListener | |
| $onChunkLoaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener) | LevelListener | |
| $onChunkReloaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener) | LevelListener | |
| $onChunkUnloaded(::LevelChunk &) (defined in LevelListener) | LevelListener | |
| $onConnect(::NetworkIdentifier const &id) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $onDisconnect(::NetworkIdentifier const &id, ::Connection::DisconnectFailReason const discoReason, ::Connection::DisconnectionStage const disconnectStage, ::std::string const &message, bool skipMessage, ::std::string const &telemetryOverride) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $onEntityAdded(::Actor &) (defined in LevelListener) | LevelListener | |
| $onEntityChanged(::BlockSource &source, ::Actor &entity) (defined in BlockSourceListener) | BlockSourceListener | |
| $onEntityRemoved(::Actor &) (defined in LevelListener) | LevelListener | |
| $onInvalidPlayerJoinedLobby(::mce::UUID const &uuid, ::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $onLevelDataCommandsChanged(bool) (defined in LevelListener) | LevelListener | |
| $onLevelDataWorldTemplateOptionsUnlocked() (defined in LevelListener) | LevelListener | |
| $onLevelDestruction(::std::string const &) (defined in LevelListener) | LevelListener | |
| $onPlayerReady(::Player &player) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $onSourceCreated(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | |
| $onSourceDestroyed(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | |
| $onStoreOfferReceive(::ShowStoreOfferRedirectType const, ::std::string const &offerID) (defined in NetEventCallback) | NetEventCallback | |
| $onSubChunkLoaded(::ChunkSource &, ::LevelChunk &, short, bool) (defined in LevelListener) | LevelListener | |
| $onTick() (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $onTransferRequest(::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $onUnableToConnect(::Connection::DisconnectFailReason, ::std::string const &) (defined in NetEventCallback) | NetEventCallback | |
| $onUserDisconnectedBecauseConcurrentLogin(::std::string const &id) | Social::MultiplayerServiceObserver | |
| $onValidPacketReceived(::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId senderSubId, ::SubClientId) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $onWebsocketRequest(::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $onXboxUserBlocked(::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $onXboxUserUnblocked(::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $playerListChanged() (defined in LevelListener) | LevelListener | |
| $playMusic(::std::string const &, ::Vec3 const &, float, float) (defined in LevelListener) | LevelListener | |
| $playStreamingMusic(::std::string const &, int, int, int) (defined in LevelListener) | LevelListener | |
| $sendPacketViolationWarningPacket(::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $sendServerLegacyParticle(::ParticleType name, ::Vec3 const &pos, ::Vec3 const &, int data) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $sendSubClientLoginMessageLocal(::NetworkIdentifier const &source, ::SubClientConnectionRequest const &connectionRequest, ::SubClientId subid) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| $takePicture(::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>) (defined in LevelListener) | LevelListener | |
| Bedrock::$vftable() | Bedrock::Threading::EnableQueueForMainThread | static |
| NetEventCallback::$vftable() | NetEventCallback | static |
| $vftable() (defined in LevelListener) | LevelListener | static |
| $vftableForEnableQueueForMainThread() | ServerNetworkHandler | static |
| $vftableForLevelListener() | ServerNetworkHandler | static |
| $vftableForMultiplayerServiceObserver() | ServerNetworkHandler | static |
| $vftableForNetEventCallback() | ServerNetworkHandler | static |
| $vftableForXboxLiveUserObserver() | ServerNetworkHandler | static |
| _buildSubChunkPacketData(::NetworkIdentifier const &source, ::ServerPlayer const *player, ::SubChunkRequestPacket const &packet, ::SubChunkPacket &responsePacket, uint requestCount, bool clientCacheEnabled) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _createNewPlayer(::NetworkIdentifier const &source, ::SubClientConnectionRequest const &connectionRequest, ::SubClientId subid) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _decideIfSkinIsTrusted(::SerializedSkin &skin) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _displayGameMessage(::Player const &sender, ::ChatEvent &chatEvent) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _extractFirstConnectionData(::NetworkIdentifier const &source) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _getActiveAndInProgressPlayerCount(::mce::UUID excludePlayer) const (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _getMessToken(::std::string const &eduTokenChain, bool isHostingPlayer) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _getResourcePackFileUploadManager(::NetworkIdentifier const &source, ::std::string const &resourceName) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _getServerPlayer(::NetworkIdentifier const &source, ::SubClientId subId) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _handleFinalVerdict(::std::variant< ::std::reference_wrapper<::ConnectionRequest const >, ::std::reference_wrapper<::SubClientConnectionRequest const > > const &connectionRequest, ::NetworkIdentifier const &source, ::SubClientId subClientId, ::std::optional<::MessToken > messToken, ::nonstd::expected< void, ::AsyncJoinError > finalVerdict) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _handleSetDefaultGameType(::ServerPlayer const &playerSettingGameType, ::SetDefaultGameTypePacket const &packet) const (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _handleSetDifficulty(::ServerPlayer const &player, ::SetDifficultyPacket const &packet) const (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _isServerTextEnabled(::ServerTextEvent const &textEvent) const (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _loadNewPlayer(::ServerPlayer &newPlayer, bool isXboxLive) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _onClientAsyncAuthorized(::NetworkIdentifier const &source, ::ConnectionRequest const &request, ::std::optional<::MessToken > const &hostMessToken) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| _onClientAuthenticated(::NetworkIdentifier const &source, ::ConnectionRequest const &request) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _onPlayerLeft(::ServerPlayer *player, bool skipMessage) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _onSubClientAuthenticated(::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _playerHasPermissionToFly(::UserEntityIdentifierComponent const *userIdentifier, ::ServerPlayer const *serverPlayer) const (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _processServerAuthPlayerActions(::ServerPlayer &player, ::NetworkIdentifier const &source, ::PlayerActionPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _sendAdditionalLevelData(::ServerPlayer &newPlayer, ::NetworkIdentifier const &source) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _sendLevelData(::ServerPlayer &newPlayer, ::NetworkIdentifier const &source) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _updateCommandBlock(::BlockSource ®ion, ::CommandBlockUpdatePacket const &packet, ::Bedrock::Safety::RedactableString const *redactedName) (defined in ServerNetworkHandler) | ServerNetworkHandler | static |
| _updatePermissions(::ServerPlayer const &requester, ::RequestPermissionsPacket const &packet, ::Abilities &abilities, ::PermissionsHandler &permissions, ::Player *player) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| _validateLoginPacket(::NetworkIdentifier const &source, ::LoginPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| addBiomeTintedParticleEffect(::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >) (defined in LevelListener) | LevelListener | virtual |
| addBreakingItemParticleEffect(::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &) (defined in LevelListener) | LevelListener | virtual |
| addParticleEffect(::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) (defined in LevelListener) | LevelListener | virtual |
| addTerrainParticleEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener) | LevelListener | virtual |
| addTerrainSlideEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener) | LevelListener | virtual |
| addToDenyList(::mce::UUID const &uuid, ::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| allChanged() (defined in LevelListener) | LevelListener | virtual |
| allowIncomingConnections(::std::string const &serverName, bool shouldAnnounce) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| allowIncomingPacketId(::NetworkIdentifierWithSubId const &sender, ::MinecraftPacketIds packetId, uint64 packetSize) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| allowOutgoingPacket(::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| completeHandshake(::NetworkIdentifier const &source) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| createNewPlayer(::NetworkIdentifier const &source, ::ConnectionRequest const &connectionRequest) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| createSimulatedPlayer(::std::string const &name, ::std::string const &xuid, ::std::optional<::ActorUniqueID > idOverride) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| disallowIncomingConnections() (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| disconnectClient(::NetworkIdentifier const &id, ::SubClientId subId, ::Connection::DisconnectFailReason disconnectReason) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| disconnectClientWithMessage(::NetworkIdentifier const &id, ::SubClientId subId, ::Connection::DisconnectFailReason discoReason, ::std::string const &message, ::std::optional<::std::string > filteredMessage, bool skipMessage) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| disconnectPrimaryClient(::NetworkIdentifier const &id, ::Connection::DisconnectFailReason disconnectReason) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| disconnectPrimaryClientWithMessage(::NetworkIdentifier const &id, ::Connection::DisconnectFailReason discoReason, ::std::string const &message, ::std::optional<::std::string > filteredMessage, bool skipMessage) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| EnableNonOwnerReferences(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| EnableQueueForMainThread() (defined in Bedrock::Threading::EnableQueueForMainThread) | Bedrock::Threading::EnableQueueForMainThread | |
| EnableQueueForMainThread(::std::string name) | Bedrock::Threading::EnableQueueForMainThread | explicit |
| EnableQueueForThread(EnableQueueForThread const &) (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | |
| EnableQueueForThread() (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | |
| engineCancelResponseHelper(::NetworkIdentifier const &source, ::ResourcePackClientResponsePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| engineDownloadingFinishedResponseHelper(::NetworkIdentifier const &source, ::ResourcePackClientResponsePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| getGameSpecificNetEventCallback() (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| getIsConnectedToApplicationLayer() const (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &source, ::ActorEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::AnimatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::BookEditPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::BossEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::ClientToServerHandshakePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::CommandRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::CompletedUsingItemPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::ContainerClosePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::DebugInfoPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::CreatePhotoPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::DisconnectPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::EmoteListPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::EmotePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::InteractPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::LabTablePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::std::shared_ptr<::MobEquipmentPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::NpcRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::PhotoTransferPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::PlayerActionPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::PositionTrackingDBClientRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::PurchaseReceiptPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::RespawnPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::SetPlayerGameTypePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::ScriptMessagePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::ShowCreditsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::SimpleEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::TextPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::MultiplayerSettingsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::EditorNetworkPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::SetPlayerInventoryOptionsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::NetworkIdentifier const &source, ::ServerboundPackSettingChangePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| handle(::Player *player, ::PlayerAuthInputPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | static |
| handle(::NetworkIdentifier const &, ::PacketViolationWarningPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ServerToClientHandshakePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ResourcePacksInfoPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ResourcePackStackPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::PositionTrackingDBServerBroadcastPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::PlayStatusPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SetTimePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::StartGamePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::AddItemActorPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::AddPaintingPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::TakeItemActorPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::AddActorPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::AddMobPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::AddPlayerPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::RemoveActorPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::MoveActorAbsolutePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::MoveActorDeltaPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::MovePlayerPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockPacket >) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockSyncedPacket >) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::LevelEventPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::LevelEventGenericPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::BlockEventPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::GuiDataPickItemPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::MobEffectPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::MovementEffectPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SetActorDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SetActorMotionPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SetHealthPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SetActorLinkPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SetSpawnPositionPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ActorFallPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::HurtArmorPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::PlayerArmorDamagePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ItemStackResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ContainerOpenPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ContainerSetDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::InventoryContentPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::InventorySlotPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::CraftingDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::std::shared_ptr<::LevelChunkPacket >) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SubChunkPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::std::shared_ptr<::ClientCacheMissResponsePacket >) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ChangeDimensionPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::PlayerListPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::UpdateTradePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::UpdateEquipPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::AvailableCommandsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::CommandOutputPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::CameraAimAssistPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::CameraInstructionPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::CameraPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::CameraPresetsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::CameraShakePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::InventoryActionPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::GameRulesChangedPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ResourcePackDataInfoPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::TransferPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::PlaySoundPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::StopSoundPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SetTitlePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::AddBehaviorTreePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ShowStoreOfferPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::RemoveObjectivePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::AutomationClientConnectPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ModalFormRequestPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ToastRequestPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ShowProfilePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SetScorePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::AddVolumeEntityPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::DimensionDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::PlayerStartItemCooldownPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SetLastHurtByPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::BookAddPagePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::BookDeletePagePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::BookSignPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::BookSwapPagesPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::NetworkSettingsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ServerStatsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::BiomeDefinitionListPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::EducationSettingsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::EduUriResourcePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::CreativeContentPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::CodeBuilderPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::AnimateEntityPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::PlayerFogPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ItemRegistryPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::LessonProgressPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::FeatureRegistryPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SyncActorPropertyPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SimulationTypePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::NpcDialoguePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::UpdateSubChunkBlocksPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::AgentActionEventPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::DeathInfoPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::GameTestResultsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::UpdateClientInputLocksPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::UnlockedRecipesPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::TrimDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::OpenSignPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::AgentAnimationPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::SetHudPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::AwardAchievementPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::JigsawStructureDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::PlayerVideoCapturePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::PlayerLocationPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handle(::NetworkIdentifier const &, ::ScriptModuleDebugUtilities::ServerScriptDebugDrawerPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| handlePacketViolation(::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| levelEvent(::SharedTypes::Legacy::LevelEvent, ::Vec3 const &, int) (defined in LevelListener) | LevelListener | virtual |
| levelEvent(::SharedTypes::Legacy::LevelEvent, ::CompoundTag const &) (defined in LevelListener) | LevelListener | virtual |
| mAllowIncoming (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mAllowList (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mApp (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mAppConfigs (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mAsyncJoinTaskGroup (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mAsyncJoinTaskManager (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mBiomeDefinitionListWithCSCG (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mBiomeDefinitionListWithoutCSCG (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mClientCacheManager (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mClients (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mCompanionHandler (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mControlBlock (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| mEduSystems (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mGameCallbacks (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mGameSpecificNetEventCallback (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mGameTestAdapter (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mHasDisplayedPackErrors (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mIOTaskGroup (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mIsTrial (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mKnownEmotePieceIdLookup (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mKnownEmotePieceIds (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mLevel (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mMaxChunkRadius (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mMaxNumPlayers (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mMinecraftCommands (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mMinecraftServiceKeys (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mMultiplayerServiceManager (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mMyId (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mNetwork (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mNetworkServerConfig (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mOwnerId (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mPacketSender (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mPackIdToContentKey (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mPackSettingsCache (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mPermissionsFile (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mPreviousUpload (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mResourcePackPathCache (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mResourceUploadManagers (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mScenarioId (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mServerDenyList (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mServerId (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mServerKeys (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mServerLocator (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mServerName (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mServerNetworkController (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mServerStorageForClientsConnectingAttempt (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mTextFilteringProcessor (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mTransferBuilderBatcher (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mTrustedKeys (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mUnk30ed11 (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | |
| mUseAllowList (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mValidatePlayerMutex (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| mWorldId (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| onAreaChanged(::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onBlockChanged(::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onBlockEntityChanged(::BlockSource &source, ::BlockActor &te) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onBlockEvent(::BlockSource &source, int x, int y, int z, int b0, int b1) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onBrightnessChanged(::BlockSource &source, ::BlockPos const &pos) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onChunkLoaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener) | LevelListener | virtual |
| onChunkReloaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener) | LevelListener | virtual |
| onChunkUnloaded(::LevelChunk &) (defined in LevelListener) | LevelListener | virtual |
| onConnect(::NetworkIdentifier const &id) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| onDisconnect(::NetworkIdentifier const &id, ::Connection::DisconnectFailReason const discoReason, ::Connection::DisconnectionStage const disconnectStage, ::std::string const &message, bool skipMessage, ::std::string const &telemetryOverride) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| onEntityAdded(::Actor &) (defined in LevelListener) | LevelListener | virtual |
| onEntityChanged(::BlockSource &source, ::Actor &entity) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onEntityRemoved(::Actor &) (defined in LevelListener) | LevelListener | virtual |
| onInvalidPlayerJoinedLobby(::mce::UUID const &uuid, ::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| onLevelDataCommandsChanged(bool) (defined in LevelListener) | LevelListener | virtual |
| onLevelDataWorldTemplateOptionsUnlocked() (defined in LevelListener) | LevelListener | virtual |
| onLevelDestruction(::std::string const &) (defined in LevelListener) | LevelListener | virtual |
| onPlayerReady(::Player &player) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| onReady_ClientGeneration(::Player &newPlayer, ::NetworkIdentifier const &source) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| onSourceCreated(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onSourceDestroyed(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | virtual |
| onStoreOfferReceive(::ShowStoreOfferRedirectType const, ::std::string const &offerID) (defined in NetEventCallback) | NetEventCallback | virtual |
| onSubChunkLoaded(::ChunkSource &, ::LevelChunk &, short, bool) (defined in LevelListener) | LevelListener | virtual |
| onTick() (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| onTransferRequest(::NetworkIdentifier const &id, ::Social::GameConnectionInfo const &destination) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| onUnableToConnect(::Connection::DisconnectFailReason, ::std::string const &) (defined in NetEventCallback) | NetEventCallback | virtual |
| onUserDisconnectedBecauseConcurrentLogin(::std::string const &id) (defined in Social::MultiplayerServiceObserver) | Social::MultiplayerServiceObserver | virtual |
| onValidPacketReceived(::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId senderSubId, ::SubClientId) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| onWebsocketRequest(::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| onXboxUserBlocked(::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| onXboxUserUnblocked(::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| operator=(ServerNetworkHandler const &) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| operator=(EnableQueueForThread const &) (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | |
| operator=(EnableNonOwnerReferences const &)=default (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
| persistPlayerPermissionsToDisk(::UserEntityIdentifierComponent const &userIdentifier, ::PlayerPermissionLevel playerPermission) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| playerListChanged() (defined in LevelListener) | LevelListener | virtual |
| playMusic(::std::string const &, ::Vec3 const &, float, float) (defined in LevelListener) | LevelListener | virtual |
| playStreamingMusic(::std::string const &, int, int, int) (defined in LevelListener) | LevelListener | virtual |
| queue(::std::function< void()> &&callback) | Bedrock::Threading::EnableQueueForThread | |
| removeFromDenyList(::mce::UUID const &uuid, ::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| sendLoginMessageLocal(::NetworkIdentifier const &source, ::ConnectionRequest const &connectionRequest, ::ServerPlayer &player) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| sendPacketViolationWarningPacket(::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| sendServerLegacyParticle(::ParticleType name, ::Vec3 const &pos, ::Vec3 const &, int data) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| sendSubClientLoginMessageLocal(::NetworkIdentifier const &source, ::SubClientConnectionRequest const &connectionRequest, ::SubClientId subid) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| ServerNetworkHandler(ServerNetworkHandler const &) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| ServerNetworkHandler() (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| ServerNetworkHandler(::GameCallbacks &gameCallbacks, ::Bedrock::NonOwnerPointer<::ILevel > const &level, ::ServerNetworkSystem &network, ::PrivateKeyManager &serverKeys, ::Bedrock::NotNullNonOwnerPtr<::MinecraftServiceKeyManager > minecraftServiceKeys, ::ServerLocator &serverLocator, ::PacketSender &packetSender, ::AllowList &allowList, ::PermissionsFile *permissionsFile, ::mce::UUID const &hostPlayerId, int maxChunkRadius, int maxNumPlayers, ::MinecraftCommands &commandHandler, ::IMinecraftApp &app, ::std::unordered_map<::PackIdVersion, ::std::string > const &packIdToContentKey, ::Scheduler &scheduler, ::Bedrock::NonOwnerPointer<::TextFilteringProcessor > textFilteringProcessor, ::optional_ref<::MinecraftGameTest > gameTest, ::ServiceReference<::AppConfigs > appConfigs, ::ServiceReference<::Social::MultiplayerServiceManager > multiplayerServiceManager, ::NetworkServerConfig networkServerConfig, ::std::shared_ptr<::PackSettingsCache > packSettingsCache) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| setAutomationClient(::Bedrock::NonOwnerPointer<::Automation::AutomationClient > client) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| setNewPlayerPermissions(::ServerPlayer &newPlayer) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| SetServerIdentifiers(::std::string const &serverId, ::std::string const &worldId, ::std::string const &scenarioId, ::std::string const &ownerId) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| takePicture(::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>) (defined in LevelListener) | LevelListener | virtual |
| trytLoadPlayer(::ServerPlayer &player, ::ConnectionRequest const &connectionRequest) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| updateServerAnnouncement() (defined in ServerNetworkHandler) | ServerNetworkHandler | |
| ~BlockSourceListener() (defined in BlockSourceListener) | BlockSourceListener | virtual |
| ~EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | virtual |
| ~EnableQueueForMainThread() (defined in Bedrock::Threading::EnableQueueForMainThread) | Bedrock::Threading::EnableQueueForMainThread | virtual |
| ~EnableQueueForThread()=default (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | virtual |
| ~LevelListener() (defined in LevelListener) | LevelListener | virtual |
| ~MultiplayerServiceObserver() (defined in Social::MultiplayerServiceObserver) | Social::MultiplayerServiceObserver | virtual |
| ~NetEventCallback() (defined in NetEventCallback) | NetEventCallback | virtual |
| ~ServerNetworkHandler() (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
| ~XboxLiveUserObserver() (defined in Social::XboxLiveUserObserver) | Social::XboxLiveUserObserver | virtual |