LeviLamina
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This is the complete list of members for ServerNetworkHandler, including all inherited members.
$_getServerPlayer(::NetworkIdentifier const &source, ::SubClientId subId) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$addBreakingItemParticleEffect(::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &) (defined in LevelListener) | LevelListener | |
$addParticleEffect(::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) (defined in LevelListener) | LevelListener | |
$addTerrainParticleEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener) | LevelListener | |
$addTerrainSlideEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener) | LevelListener | |
$allChanged() (defined in LevelListener) | LevelListener | |
$allowIncomingPacketId(::NetworkIdentifierWithSubId const &sender, ::MinecraftPacketIds packetId, uint64 packetSize) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$allowOutgoingPacket(::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$completeHandshake(::NetworkIdentifier const &source) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$ctor(::GameCallbacks &gameCallbacks, ::Bedrock::NonOwnerPointer<::ILevel > const &level, ::ServerNetworkSystem &network, ::PrivateKeyManager &serverKeys, ::ServerLocator &serverLocator, ::PacketSender &packetSender, ::AllowList &allowList, ::PermissionsFile *permissionsFile, ::mce::UUID const &hostPlayerId, int maxChunkRadius, int maxNumPlayers, ::MinecraftCommands &commandHandler, ::IMinecraftApp &app, ::std::unordered_map<::PackIdVersion, ::std::string > const &packIdToContentKey, ::Scheduler &scheduler, ::Bedrock::NonOwnerPointer<::TextFilteringProcessor > textFilteringProcessor, ::optional_ref<::MinecraftGameTest > gameTest, ::ServiceReference<::AppConfigs > appConfigs, ::ServiceReference<::Social::MultiplayerServiceManager > multiplayerServiceManager, ::NetworkServerConfig networkServerConfig) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$ctor(::std::string name) (defined in Bedrock::Threading::EnableQueueForMainThread) | Bedrock::Threading::EnableQueueForMainThread | |
$ctor() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
$ctor(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
$dtor() (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$getGameSpecificNetEventCallback() (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$getIsConnectedToApplicationLayer() const (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &source, ::ActorEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::AnimatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::BookEditPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::BossEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::ClientToServerHandshakePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::CommandRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::CompletedUsingItemPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::ContainerClosePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::DebugInfoPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::CreatePhotoPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::DisconnectPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::EmoteListPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::EmotePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::InteractPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::LabTablePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::LevelSoundEventPacketV1 const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::LevelSoundEventPacketV2 const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::LoginPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::MobEquipmentPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::MoveActorAbsolutePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::MovePlayerPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::NpcRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::PhotoTransferPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::PlayerActionPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::PlayerInputPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::PositionTrackingDBClientRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::PurchaseReceiptPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::RespawnPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::PassengerJumpPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::SetPlayerGameTypePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::ScriptMessagePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::ShowCreditsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::SimpleEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::SubClientLoginPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::TextPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::MultiplayerSettingsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::EditorNetworkPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::SetPlayerInventoryOptionsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$handle(::NetworkIdentifier const &, ::PacketViolationWarningPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ServerToClientHandshakePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ResourcePacksInfoPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ResourcePackStackPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::PositionTrackingDBServerBroadcastPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::PlayStatusPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SetTimePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::StartGamePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::AddItemActorPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::AddPaintingPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::TakeItemActorPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::AddActorPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::AddMobPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::AddPlayerPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::RemoveActorPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::MoveActorDeltaPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockPacket >) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockSyncedPacket >) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::LevelEventPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::LevelEventGenericPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::BlockEventPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::GuiDataPickItemPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::MobEffectPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::MovementEffectPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SetActorDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SetActorMotionPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SetHealthPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SetActorLinkPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SetSpawnPositionPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ActorFallPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::HurtArmorPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::PlayerArmorDamagePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ItemStackResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ContainerOpenPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ContainerSetDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::InventoryContentPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::InventorySlotPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::CraftingDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::std::shared_ptr<::LevelChunkPacket >) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SubChunkPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::std::shared_ptr<::ClientCacheMissResponsePacket >) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ChangeDimensionPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::PlayerListPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::UpdateTradePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::UpdateEquipPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::AvailableCommandsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::CommandOutputPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::CameraAimAssistPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::CameraInstructionPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::CameraPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::CameraPresetsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::CameraShakePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::InventoryActionPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::GameRulesChangedPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ResourcePackDataInfoPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::TransferPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::PlaySoundPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::StopSoundPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SetTitlePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::AddBehaviorTreePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ShowStoreOfferPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::RemoveObjectivePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::AutomationClientConnectPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ModalFormRequestPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ToastRequestPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ShowProfilePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SetScorePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::AddVolumeEntityPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::DimensionDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::PlayerStartItemCooldownPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SetLastHurtByPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::BookAddPagePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::BookDeletePagePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::BookSignPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::BookSwapPagesPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::NetworkSettingsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ServerStatsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::BiomeDefinitionListPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::EducationSettingsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::EduUriResourcePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::CreativeContentPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::CodeBuilderPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::AnimateEntityPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::PlayerFogPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::ItemRegistryPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::LessonProgressPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::FeatureRegistryPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SyncActorPropertyPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SimulationTypePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::NpcDialoguePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::UpdateSubChunkBlocksPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::AgentActionEventPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::DeathInfoPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::GameTestResultsPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::UpdateClientInputLocksPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::UnlockedRecipesPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::CompressedBiomeDefinitionListPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::TrimDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::OpenSignPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::AgentAnimationPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SetHudPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::AwardAchievementPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::JigsawStructureDataPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handle(::NetworkIdentifier const &, ::SetMovementAuthorityPacket const &) (defined in NetEventCallback) | NetEventCallback | |
$handlePacketViolation(::std::shared_ptr<::PacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$onAreaChanged(::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) (defined in BlockSourceListener) | BlockSourceListener | |
$onBlockEntityChanged(::BlockSource &source, ::BlockActor &te) (defined in BlockSourceListener) | BlockSourceListener | |
$onBlockEvent(::BlockSource &source, int x, int y, int z, int b0, int b1) (defined in BlockSourceListener) | BlockSourceListener | |
$onBrightnessChanged(::BlockSource &source, ::BlockPos const &pos) (defined in BlockSourceListener) | BlockSourceListener | |
$onChunkLoaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener) | LevelListener | |
$onChunkReloaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener) | LevelListener | |
$onChunkUnloaded(::LevelChunk &) (defined in LevelListener) | LevelListener | |
$onConnect(::NetworkIdentifier const &id) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$onDisconnect(::NetworkIdentifier const &, ::Connection::DisconnectFailReason const, ::std::string const &message, bool skipMessage, ::std::string const &telemetryOverride) (defined in NetEventCallback) | NetEventCallback | |
$onEntityAdded(::Actor &) (defined in LevelListener) | LevelListener | |
$onEntityChanged(::BlockSource &source, ::Actor &entity) (defined in BlockSourceListener) | BlockSourceListener | |
$onEntityRemoved(::Actor &) (defined in LevelListener) | LevelListener | |
$onInvalidPlayerJoinedLobby(::mce::UUID const &uuid, ::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$onLevelDataCommandsChanged(bool) (defined in LevelListener) | LevelListener | |
$onLevelDataWorldTemplateOptionsUnlocked() (defined in LevelListener) | LevelListener | |
$onLevelDestruction(::std::string const &) (defined in LevelListener) | LevelListener | |
$onPlayerReady(::Player &player) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$onSourceCreated(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | |
$onSourceDestroyed(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | |
$onStoreOfferReceive(::ShowStoreOfferRedirectType const, ::std::string const &offerID) (defined in NetEventCallback) | NetEventCallback | |
$onSubChunkLoaded(::ChunkSource &, ::LevelChunk &, short, bool) (defined in LevelListener) | LevelListener | |
$onTick() (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$onTransferRequest(::NetworkIdentifier const &id, ::std::string const &serverAddress, int serverPort) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$onUnableToConnect(::Connection::DisconnectFailReason, ::std::string const &) (defined in NetEventCallback) | NetEventCallback | |
$onUserDisconnectedBecauseConcurrentLogin(::std::string const &id) (defined in Social::MultiplayerServiceObserver) | Social::MultiplayerServiceObserver | |
$onWebsocketRequest(::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$onXboxUserBlocked(::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$onXboxUserUnblocked(::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$playerListChanged() (defined in LevelListener) | LevelListener | |
$playMusic(::std::string const &, ::Vec3 const &, float, float) (defined in LevelListener) | LevelListener | |
$playStreamingMusic(::std::string const &, int, int, int) (defined in LevelListener) | LevelListener | |
$sendPacketViolationWarningPacket(::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$sendServerLegacyParticle(::ParticleType name, ::Vec3 const &pos, ::Vec3 const &, int data) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
$takePicture(::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>) (defined in LevelListener) | LevelListener | |
$vftable() (defined in Bedrock::Threading::EnableQueueForMainThread) | Bedrock::Threading::EnableQueueForMainThread | static |
$vftable() (defined in NetEventCallback) | NetEventCallback | static |
$vftable() (defined in LevelListener) | LevelListener | static |
$vftableForEnableQueueForMainThread() (defined in ServerNetworkHandler) | ServerNetworkHandler | static |
$vftableForLevelListener() (defined in ServerNetworkHandler) | ServerNetworkHandler | static |
$vftableForMultiplayerServiceObserver() (defined in ServerNetworkHandler) | ServerNetworkHandler | static |
$vftableForNetEventCallback() (defined in ServerNetworkHandler) | ServerNetworkHandler | static |
$vftableForXboxLiveUserObserver() (defined in ServerNetworkHandler) | ServerNetworkHandler | static |
_buildSubChunkPacketData(::NetworkIdentifier const &source, ::ServerPlayer const *player, ::SubChunkRequestPacket const &packet, ::SubChunkPacket &responsePacket, uint requestCount, bool clientCacheEnabled) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_createNewPlayer(::NetworkIdentifier const &source, ::SubClientConnectionRequest const &connectionRequest, ::SubClientId subid) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_decideIfSkinIsTrusted(::SerializedSkin &skin) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_displayGameMessage(::Player const &sender, ::ChatEvent &chatEvent) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_extractFirstConnectionData(::NetworkIdentifier const &source) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_getActiveAndInProgressPlayerCount(::mce::UUID excludePlayer) const (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_getDisplayName(::GameServerToken const &token, bool isThirdPartyNameOnly, ::std::string const &thirdPartyName) const (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_getMessToken(::std::string const &eduTokenChain, bool isHostingPlayer) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_getResourcePackFileUploadManager(::NetworkIdentifier const &source, ::std::string const &resourceName) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_getServerPlayer(::NetworkIdentifier const &source, ::SubClientId subId) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_handleCommandBlockUpdatePacket(::ServerPlayer const &player, ::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_handleSetDefaultGameType(::ServerPlayer const &playerSettingGameType, ::SetDefaultGameTypePacket const &packet) const (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_handleSetDifficulty(::ServerPlayer const &player, ::SetDifficultyPacket const &packet) const (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_isServerTextEnabled(::ServerTextEvent const &textEvent) const (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_isValidThirdPartyName(::GameServerToken const &token, ::std::string const &thirdPartyName) const (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_loadNewPlayer(::ServerPlayer &newPlayer, bool isXboxLive) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_onClientAuthenticated(::NetworkIdentifier const &source, ::GameServerToken const &token) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_onPlayerLeft(::ServerPlayer *player, bool skipMessage) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_onSubClientAuthenticated(::NetworkIdentifier const &source, ::GameServerToken const &token, ::SubClientLoginPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_playerHasPermissionToFly(::UserEntityIdentifierComponent const *userIdentifier, ::ServerPlayer const *serverPlayer) const (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_processClientAuthPlayerActions(::ServerPlayer &player, ::PlayerActionPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_processServerAuthPlayerActions(::ServerPlayer &player, ::NetworkIdentifier const &source, ::PlayerActionPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_sendAdditionalLevelData(::ServerPlayer &newPlayer, ::NetworkIdentifier const &source) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_sendLevelData(::ServerPlayer &newPlayer, ::NetworkIdentifier const &source) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
_updatePermissions(::ServerPlayer const &requester, ::RequestPermissionsPacket const &packet, ::Abilities &abilities, ::PermissionsHandler &permissions, ::Player *player) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
addBreakingItemParticleEffect(::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &) (defined in LevelListener) | LevelListener | virtual |
addParticleEffect(::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) (defined in LevelListener) | LevelListener | virtual |
addTerrainParticleEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener) | LevelListener | virtual |
addTerrainSlideEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener) | LevelListener | virtual |
addToDenyList(::mce::UUID const &uuid, ::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
allChanged() (defined in LevelListener) | LevelListener | virtual |
allowIncomingConnections(::std::string const &serverName, bool shouldAnnounce) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
allowIncomingPacketId(::NetworkIdentifierWithSubId const &sender, ::MinecraftPacketIds packetId, uint64 packetSize) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
allowOutgoingPacket(::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
completeHandshake(::NetworkIdentifier const &source) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
createNewPlayer(::NetworkIdentifier const &source, ::ConnectionRequest const &connectionRequest) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
createSimulatedPlayer(::std::string const &name, ::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
disallowIncomingConnections() (defined in ServerNetworkHandler) | ServerNetworkHandler | |
disconnectClient(::NetworkIdentifier const &id, ::Connection::DisconnectFailReason discoReason, ::std::string const &message, ::std::optional<::std::string > filteredMessage, bool skipMessage) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
disconnectClient(::NetworkIdentifier const &id, ::SubClientId subId, ::Connection::DisconnectFailReason discoReason, ::std::string const &message, ::std::optional<::std::string > filteredMessage, bool skipMessage) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
EnableNonOwnerReferences(::Bedrock::EnableNonOwnerReferences const &) (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
EnableQueueForMainThread(::std::string name) (defined in Bedrock::Threading::EnableQueueForMainThread) | Bedrock::Threading::EnableQueueForMainThread | explicit |
EnableQueueForThread(EnableQueueForThread const &) (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | |
EnableQueueForThread() (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | |
engineCancelResponseHelper(::NetworkIdentifier const &source, ::ResourcePackClientResponsePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
engineDownloadingFinishedResponseHelper(::NetworkIdentifier const &source, ::ResourcePackClientResponsePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
engineDownloadingResponseHelper(::NetworkIdentifier const &source, ::ResourcePackClientResponsePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
getGameSpecificNetEventCallback() (defined in ServerNetworkHandler) | ServerNetworkHandler | |
getIsConnectedToApplicationLayer() const (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &source, ::ActorEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::AnimatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::BookEditPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::BossEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::ClientToServerHandshakePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::CommandRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::CompletedUsingItemPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::ContainerClosePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::DebugInfoPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::CreatePhotoPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::DisconnectPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::EmoteListPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::EmotePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::InteractPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::LabTablePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::LevelSoundEventPacketV1 const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::LevelSoundEventPacketV2 const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::LoginPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::MobEquipmentPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::MoveActorAbsolutePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::MovePlayerPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::NpcRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::PhotoTransferPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::PlayerActionPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::PlayerInputPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::PositionTrackingDBClientRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::PurchaseReceiptPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::RespawnPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::PassengerJumpPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::SetPlayerGameTypePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::ScriptMessagePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::ShowCreditsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::SimpleEventPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::SubClientLoginPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::TextPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::MultiplayerSettingsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::EditorNetworkPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::SetPlayerInventoryOptionsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
handle(::ServerPlayer *player, ::std::shared_ptr<::InventoryTransactionPacket > packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | static |
handle(::Player *player, ::PlayerAuthInputPacket const &packet) (defined in ServerNetworkHandler) | ServerNetworkHandler | static |
handle(::NetworkIdentifier const &, ::PacketViolationWarningPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ServerToClientHandshakePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ResourcePacksInfoPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ResourcePackStackPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::PositionTrackingDBServerBroadcastPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::PlayStatusPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SetTimePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::StartGamePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::AddItemActorPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::AddPaintingPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::TakeItemActorPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::AddActorPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::AddMobPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::AddPlayerPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::RemoveActorPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::MoveActorDeltaPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockPacket >) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockSyncedPacket >) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::LevelEventPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::LevelEventGenericPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::BlockEventPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::GuiDataPickItemPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::MobEffectPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::MovementEffectPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SetActorDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SetActorMotionPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SetHealthPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SetActorLinkPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SetSpawnPositionPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ActorFallPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::HurtArmorPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::PlayerArmorDamagePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ItemStackResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ContainerOpenPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ContainerSetDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::InventoryContentPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::InventorySlotPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::CraftingDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::std::shared_ptr<::LevelChunkPacket >) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SubChunkPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::std::shared_ptr<::ClientCacheMissResponsePacket >) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ChangeDimensionPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::PlayerListPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::UpdateTradePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::UpdateEquipPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::AvailableCommandsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::CommandOutputPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::CameraAimAssistPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::CameraInstructionPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::CameraPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::CameraPresetsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::CameraShakePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::InventoryActionPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::GameRulesChangedPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ResourcePackDataInfoPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::TransferPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::PlaySoundPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::StopSoundPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SetTitlePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::AddBehaviorTreePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ShowStoreOfferPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::RemoveObjectivePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::AutomationClientConnectPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ModalFormRequestPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ToastRequestPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ShowProfilePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SetScorePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::AddVolumeEntityPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::DimensionDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::PlayerStartItemCooldownPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SetLastHurtByPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::BookAddPagePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::BookDeletePagePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::BookSignPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::BookSwapPagesPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::NetworkSettingsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ServerStatsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::BiomeDefinitionListPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::EducationSettingsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::EduUriResourcePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::CreativeContentPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::CodeBuilderPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::AnimateEntityPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::PlayerFogPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::ItemRegistryPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::LessonProgressPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::FeatureRegistryPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SyncActorPropertyPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SimulationTypePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::NpcDialoguePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::UpdateSubChunkBlocksPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::AgentActionEventPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::DeathInfoPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::GameTestResultsPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::UpdateClientInputLocksPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::UnlockedRecipesPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::CompressedBiomeDefinitionListPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::TrimDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::OpenSignPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::AgentAnimationPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SetHudPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::AwardAchievementPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::JigsawStructureDataPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handle(::NetworkIdentifier const &, ::SetMovementAuthorityPacket const &) (defined in NetEventCallback) | NetEventCallback | virtual |
handlePacketViolation(::std::shared_ptr<::PacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
levelEvent(::SharedTypes::Legacy::LevelEvent, ::Vec3 const &, int) (defined in LevelListener) | LevelListener | virtual |
levelEvent(::SharedTypes::Legacy::LevelEvent, ::CompoundTag const &) (defined in LevelListener) | LevelListener | virtual |
mAllowIncoming (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mAllowList (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mApp (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mAppConfigs (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mClientCacheManager (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mClients (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mCompanionHandler (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mCompressedBiomeDefinitionList (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mControlBlock (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
mEduAuth (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mGameCallbacks (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mGameSpecificNetEventCallback (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mGameTestAdapter (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mHasDisplayedPackErrors (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mIOTaskGroup (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mIsTrial (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mKnownEmotePieceIdLookup (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mKnownEmotePieceIds (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mLevel (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mMaxChunkRadius (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mMaxNumPlayers (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mMinecraftCommands (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mMultiplayerServiceManager (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mMyId (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mNetwork (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mNetworkServerConfig (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mPacketSender (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mPackIdToContentKey (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mPermissionsFile (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mResourceUploadManagers (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mScenarioId (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mServerDenyList (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mServerId (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mServerKeys (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mServerLocator (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mServerName (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mServerNetworkController (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mServerStorageForClientsConnectingAttempt (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mTextFilteringProcessor (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mTransferBuilderBatcher (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mTrustedKeys (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mUnk30ed11 (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | |
mUseAllowList (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mValidatePlayerMutex (defined in ServerNetworkHandler) | ServerNetworkHandler | |
mWorldId (defined in ServerNetworkHandler) | ServerNetworkHandler | |
onAreaChanged(::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onBlockChanged(::BlockSource &, ::BlockPos const &, uint, ::Block const &, ::Block const &, int, ::ActorBlockSyncMessage const *, ::BlockChangedEventTarget, ::Actor *) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onBlockEntityChanged(::BlockSource &source, ::BlockActor &te) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onBlockEvent(::BlockSource &source, int x, int y, int z, int b0, int b1) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onBrightnessChanged(::BlockSource &source, ::BlockPos const &pos) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onChunkLoaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener) | LevelListener | virtual |
onChunkReloaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener) | LevelListener | virtual |
onChunkUnloaded(::LevelChunk &) (defined in LevelListener) | LevelListener | virtual |
onConnect(::NetworkIdentifier const &id) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
onDisconnect(::NetworkIdentifier const &, ::Connection::DisconnectFailReason const, ::std::string const &, bool, ::std::string const &) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
onEntityAdded(::Actor &) (defined in LevelListener) | LevelListener | virtual |
onEntityChanged(::BlockSource &source, ::Actor &entity) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onEntityRemoved(::Actor &) (defined in LevelListener) | LevelListener | virtual |
onInvalidPlayerJoinedLobby(::mce::UUID const &uuid, ::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
onLevelDataCommandsChanged(bool) (defined in LevelListener) | LevelListener | virtual |
onLevelDataWorldTemplateOptionsUnlocked() (defined in LevelListener) | LevelListener | virtual |
onLevelDestruction(::std::string const &) (defined in LevelListener) | LevelListener | virtual |
onPlayerReady(::Player &player) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
onReady_ClientGeneration(::Player &newPlayer, ::NetworkIdentifier const &source) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
onSourceCreated(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onSourceDestroyed(::BlockSource &source) (defined in BlockSourceListener) | BlockSourceListener | virtual |
onStoreOfferReceive(::ShowStoreOfferRedirectType const, ::std::string const &offerID) (defined in NetEventCallback) | NetEventCallback | virtual |
onSubChunkLoaded(::ChunkSource &, ::LevelChunk &, short, bool) (defined in LevelListener) | LevelListener | virtual |
onTick() (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
onTransferRequest(::NetworkIdentifier const &id, ::std::string const &serverAddress, int serverPort) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
onUnableToConnect(::Connection::DisconnectFailReason, ::std::string const &) (defined in NetEventCallback) | NetEventCallback | virtual |
onUserDisconnectedBecauseConcurrentLogin(::std::string const &id) (defined in Social::MultiplayerServiceObserver) | Social::MultiplayerServiceObserver | virtual |
onWebsocketRequest(::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
onXboxUserBlocked(::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
onXboxUserUnblocked(::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
operator=(EnableQueueForThread const &) (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | |
operator=(EnableNonOwnerReferences const &)=default (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | |
persistPlayerPermissionsToDisk(::UserEntityIdentifierComponent const &userIdentifier, ::PlayerPermissionLevel playerPermission) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
playerListChanged() (defined in LevelListener) | LevelListener | virtual |
playMusic(::std::string const &, ::Vec3 const &, float, float) (defined in LevelListener) | LevelListener | virtual |
playStreamingMusic(::std::string const &, int, int, int) (defined in LevelListener) | LevelListener | virtual |
queue(::std::function< void()> &&callback) (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | |
removeFromDenyList(::mce::UUID const &uuid, ::std::string const &xuid) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
sendLoginMessageLocal(::NetworkIdentifier const &source, ::ConnectionRequest const &connectionRequest, ::ServerPlayer &player) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
sendPacketViolationWarningPacket(::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
sendServerLegacyParticle(::ParticleType name, ::Vec3 const &pos, ::Vec3 const &, int data) (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
sendSubClientLoginMessageLocal(::NetworkIdentifier const &source, ::SubClientConnectionRequest const &connectionRequest, ::SubClientId subid) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
ServerNetworkHandler(::GameCallbacks &gameCallbacks, ::Bedrock::NonOwnerPointer<::ILevel > const &level, ::ServerNetworkSystem &network, ::PrivateKeyManager &serverKeys, ::ServerLocator &serverLocator, ::PacketSender &packetSender, ::AllowList &allowList, ::PermissionsFile *permissionsFile, ::mce::UUID const &hostPlayerId, int maxChunkRadius, int maxNumPlayers, ::MinecraftCommands &commandHandler, ::IMinecraftApp &app, ::std::unordered_map<::PackIdVersion, ::std::string > const &packIdToContentKey, ::Scheduler &scheduler, ::Bedrock::NonOwnerPointer<::TextFilteringProcessor > textFilteringProcessor, ::optional_ref<::MinecraftGameTest > gameTest, ::ServiceReference<::AppConfigs > appConfigs, ::ServiceReference<::Social::MultiplayerServiceManager > multiplayerServiceManager, ::NetworkServerConfig networkServerConfig) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
setAutomationClient(::Bedrock::NonOwnerPointer<::Automation::AutomationClient > client) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
setNewPlayerPermissions(::ServerPlayer &newPlayer) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
SetServerIdentifiers(::std::string const &serverId, ::std::string const &worldId, ::std::string const &scenarioId) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
takePicture(::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>) (defined in LevelListener) | LevelListener | virtual |
trytLoadPlayer(::ServerPlayer &player, ::ConnectionRequest const &connectionRequest) (defined in ServerNetworkHandler) | ServerNetworkHandler | |
updateServerAnnouncement() (defined in ServerNetworkHandler) | ServerNetworkHandler | |
~BlockSourceListener() (defined in BlockSourceListener) | BlockSourceListener | virtual |
~EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences) | Bedrock::EnableNonOwnerReferences | virtual |
~EnableQueueForMainThread() (defined in Bedrock::Threading::EnableQueueForMainThread) | Bedrock::Threading::EnableQueueForMainThread | virtual |
~EnableQueueForThread()=default (defined in Bedrock::Threading::EnableQueueForThread) | Bedrock::Threading::EnableQueueForThread | virtual |
~LevelListener() (defined in LevelListener) | LevelListener | virtual |
~MultiplayerServiceObserver() (defined in Social::MultiplayerServiceObserver) | Social::MultiplayerServiceObserver | virtual |
~NetEventCallback() (defined in NetEventCallback) | NetEventCallback | virtual |
~ServerNetworkHandler() (defined in ServerNetworkHandler) | ServerNetworkHandler | virtual |
~XboxLiveUserObserver() (defined in Social::XboxLiveUserObserver) | Social::XboxLiveUserObserver | virtual |