LeviLamina
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ServerNetworkHandler Member List

This is the complete list of members for ServerNetworkHandler, including all inherited members.

$_getServerPlayer(::NetworkIdentifier const &source, ::SubClientId subId) (defined in ServerNetworkHandler)ServerNetworkHandler
$_onClientAsyncAuthorized(::NetworkIdentifier const &source, ::ConnectionRequest const &request, ::std::optional<::MessToken > const &hostMessToken) (defined in ServerNetworkHandler)ServerNetworkHandler
$_validateLoginPacket(::NetworkIdentifier const &source, ::LoginPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$addBiomeTintedParticleEffect(::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >) (defined in LevelListener)LevelListener
$addBreakingItemParticleEffect(::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &) (defined in LevelListener)LevelListener
$addParticleEffect(::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) (defined in LevelListener)LevelListener
$addTerrainParticleEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener)LevelListener
$addTerrainSlideEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener)LevelListener
$allChanged() (defined in LevelListener)LevelListener
$allowIncomingPacketId(::NetworkIdentifierWithSubId const &sender, ::MinecraftPacketIds packetId, uint64 packetSize) (defined in ServerNetworkHandler)ServerNetworkHandler
$allowOutgoingPacket(::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$completeHandshake(::NetworkIdentifier const &source) (defined in ServerNetworkHandler)ServerNetworkHandler
$ctor(::GameCallbacks &gameCallbacks, ::Bedrock::NonOwnerPointer<::ILevel > const &level, ::ServerNetworkSystem &network, ::PrivateKeyManager &serverKeys, ::ServerLocator &serverLocator, ::PacketSender &packetSender, ::AllowList &allowList, ::PermissionsFile *permissionsFile, ::mce::UUID const &hostPlayerId, int maxChunkRadius, int maxNumPlayers, ::MinecraftCommands &commandHandler, ::IMinecraftApp &app, ::std::unordered_map<::PackIdVersion, ::std::string > const &packIdToContentKey, ::Scheduler &scheduler, ::Bedrock::NonOwnerPointer<::TextFilteringProcessor > textFilteringProcessor, ::optional_ref<::MinecraftGameTest > gameTest, ::ServiceReference<::AppConfigs > appConfigs, ::ServiceReference<::Social::MultiplayerServiceManager > multiplayerServiceManager, ::NetworkServerConfig networkServerConfig) (defined in ServerNetworkHandler)ServerNetworkHandler
Bedrock::Threading::EnableQueueForMainThread::$ctor(::std::string name)Bedrock::Threading::EnableQueueForMainThread
$dtor() (defined in ServerNetworkHandler)ServerNetworkHandler
$getGameSpecificNetEventCallback() (defined in ServerNetworkHandler)ServerNetworkHandler
$getIsConnectedToApplicationLayer() constNetEventCallback
$handle(::NetworkIdentifier const &source, ::ActorEventPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::AnimatePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::BookEditPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::BossEventPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::ClientToServerHandshakePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::CommandRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::CompletedUsingItemPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::ContainerClosePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::DebugInfoPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::CreatePhotoPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::DisconnectPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::EmoteListPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::EmotePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::InteractPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::LabTablePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::MobEquipmentPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::NpcRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::PhotoTransferPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::PlayerActionPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::PositionTrackingDBClientRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::PurchaseReceiptPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::RespawnPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::SetPlayerGameTypePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::ScriptMessagePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::ShowCreditsPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::SimpleEventPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::TextPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::MultiplayerSettingsPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::EditorNetworkPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::SetPlayerInventoryOptionsPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
$handle(::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
NetEventCallback::$handle(::NetworkIdentifier const &, ::PacketViolationWarningPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ServerToClientHandshakePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ResourcePacksInfoPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ResourcePackStackPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::PositionTrackingDBServerBroadcastPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::PlayStatusPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SetTimePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::StartGamePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::AddItemActorPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::AddPaintingPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::TakeItemActorPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::AddActorPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::AddMobPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::AddPlayerPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::RemoveActorPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::MoveActorAbsolutePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::MoveActorDeltaPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::MovePlayerPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockPacket >)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockSyncedPacket >)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::LevelEventPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::LevelEventGenericPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::BlockEventPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::GuiDataPickItemPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::MobEffectPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::MovementEffectPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SetActorDataPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SetActorMotionPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SetHealthPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SetActorLinkPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SetSpawnPositionPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ActorFallPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::HurtArmorPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::PlayerArmorDamagePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ItemStackResponsePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ContainerOpenPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ContainerSetDataPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::InventoryContentPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::InventorySlotPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::CraftingDataPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::std::shared_ptr<::LevelChunkPacket >)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SubChunkPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::std::shared_ptr<::ClientCacheMissResponsePacket >)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ChangeDimensionPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::PlayerListPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::UpdateTradePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::UpdateEquipPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::AvailableCommandsPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::CommandOutputPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::CameraAimAssistPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::CameraInstructionPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::CameraPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::CameraPresetsPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::CameraShakePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::InventoryActionPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::GameRulesChangedPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ResourcePackDataInfoPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::TransferPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::PlaySoundPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::StopSoundPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SetTitlePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::AddBehaviorTreePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ShowStoreOfferPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::RemoveObjectivePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::AutomationClientConnectPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ModalFormRequestPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ToastRequestPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ShowProfilePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SetScorePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::AddVolumeEntityPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::DimensionDataPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::PlayerStartItemCooldownPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SetLastHurtByPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::BookAddPagePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::BookDeletePagePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::BookSignPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::BookSwapPagesPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::NetworkSettingsPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ServerStatsPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::BiomeDefinitionListPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::EducationSettingsPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::EduUriResourcePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::CreativeContentPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::CodeBuilderPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::AnimateEntityPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::PlayerFogPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::ItemRegistryPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::LessonProgressPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::FeatureRegistryPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SyncActorPropertyPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SimulationTypePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::NpcDialoguePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::UpdateSubChunkBlocksPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::AgentActionEventPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::DeathInfoPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::GameTestResultsPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::UpdateClientInputLocksPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::UnlockedRecipesPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::TrimDataPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::OpenSignPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::AgentAnimationPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SetHudPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::AwardAchievementPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::JigsawStructureDataPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::SetMovementAuthorityPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::PlayerVideoCapturePacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &)NetEventCallback
NetEventCallback::$handle(::NetworkIdentifier const &, ::PlayerLocationPacket const &)NetEventCallback
$handlePacketViolation(::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) (defined in ServerNetworkHandler)ServerNetworkHandler
$onAreaChanged(::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) (defined in BlockSourceListener)BlockSourceListener
$onBlockChanged(::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource) (defined in BlockSourceListener)BlockSourceListener
$onBlockEntityChanged(::BlockSource &source, ::BlockActor &te) (defined in BlockSourceListener)BlockSourceListener
$onBlockEvent(::BlockSource &source, int x, int y, int z, int b0, int b1) (defined in BlockSourceListener)BlockSourceListener
$onBrightnessChanged(::BlockSource &source, ::BlockPos const &pos) (defined in BlockSourceListener)BlockSourceListener
$onChunkLoaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener)LevelListener
$onChunkReloaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener)LevelListener
$onChunkUnloaded(::LevelChunk &) (defined in LevelListener)LevelListener
$onConnect(::NetworkIdentifier const &id) (defined in ServerNetworkHandler)ServerNetworkHandler
$onDisconnect(::NetworkIdentifier const &id, ::Connection::DisconnectFailReason const discoReason, ::std::string const &message, bool skipMessage, ::std::string const &telemetryOverride) (defined in ServerNetworkHandler)ServerNetworkHandler
$onEntityAdded(::Actor &) (defined in LevelListener)LevelListener
$onEntityChanged(::BlockSource &source, ::Actor &entity) (defined in BlockSourceListener)BlockSourceListener
$onEntityRemoved(::Actor &) (defined in LevelListener)LevelListener
$onInvalidPlayerJoinedLobby(::mce::UUID const &uuid, ::std::string const &xuid) (defined in ServerNetworkHandler)ServerNetworkHandler
$onLevelDataCommandsChanged(bool) (defined in LevelListener)LevelListener
$onLevelDataWorldTemplateOptionsUnlocked() (defined in LevelListener)LevelListener
$onLevelDestruction(::std::string const &) (defined in LevelListener)LevelListener
$onPlayerReady(::Player &player) (defined in ServerNetworkHandler)ServerNetworkHandler
$onSourceCreated(::BlockSource &source) (defined in BlockSourceListener)BlockSourceListener
$onSourceDestroyed(::BlockSource &source) (defined in BlockSourceListener)BlockSourceListener
$onStoreOfferReceive(::ShowStoreOfferRedirectType const, ::std::string const &offerID)NetEventCallback
$onSubChunkLoaded(::ChunkSource &, ::LevelChunk &, short, bool) (defined in LevelListener)LevelListener
$onTick() (defined in ServerNetworkHandler)ServerNetworkHandler
$onTransferRequest(::NetworkIdentifier const &id, ::std::string const &serverAddress, int serverPort) (defined in ServerNetworkHandler)ServerNetworkHandler
$onUnableToConnect(::Connection::DisconnectFailReason, ::std::string const &)NetEventCallback
$onUserDisconnectedBecauseConcurrentLogin(::std::string const &id)Social::MultiplayerServiceObserver
$onValidPacketReceived(::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId senderSubId, ::SubClientId) (defined in ServerNetworkHandler)ServerNetworkHandler
$onWebsocketRequest(::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) (defined in ServerNetworkHandler)ServerNetworkHandler
$onXboxUserBlocked(::std::string const &xuid) (defined in ServerNetworkHandler)ServerNetworkHandler
$onXboxUserUnblocked(::std::string const &xuid) (defined in ServerNetworkHandler)ServerNetworkHandler
$playerListChanged() (defined in LevelListener)LevelListener
$playMusic(::std::string const &, ::Vec3 const &, float, float) (defined in LevelListener)LevelListener
$playStreamingMusic(::std::string const &, int, int, int) (defined in LevelListener)LevelListener
$sendPacketViolationWarningPacket(::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) (defined in ServerNetworkHandler)ServerNetworkHandler
$sendServerLegacyParticle(::ParticleType name, ::Vec3 const &pos, ::Vec3 const &, int data) (defined in ServerNetworkHandler)ServerNetworkHandler
$sendSubClientLoginMessageLocal(::NetworkIdentifier const &source, ::SubClientConnectionRequest const &connectionRequest, ::SubClientId subid) (defined in ServerNetworkHandler)ServerNetworkHandler
$takePicture(::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>) (defined in LevelListener)LevelListener
Bedrock::$vftable()Bedrock::Threading::EnableQueueForMainThreadstatic
NetEventCallback::$vftable()NetEventCallbackstatic
LevelListener::$vftable()LevelListenerstatic
$vftableForEnableQueueForMainThread()ServerNetworkHandlerstatic
$vftableForLevelListener()ServerNetworkHandlerstatic
$vftableForMultiplayerServiceObserver()ServerNetworkHandlerstatic
$vftableForNetEventCallback()ServerNetworkHandlerstatic
$vftableForXboxLiveUserObserver()ServerNetworkHandlerstatic
_buildSubChunkPacketData(::NetworkIdentifier const &source, ::ServerPlayer const *player, ::SubChunkRequestPacket const &packet, ::SubChunkPacket &responsePacket, uint requestCount, bool clientCacheEnabled) (defined in ServerNetworkHandler)ServerNetworkHandler
_createNewPlayer(::NetworkIdentifier const &source, ::SubClientConnectionRequest const &connectionRequest, ::SubClientId subid) (defined in ServerNetworkHandler)ServerNetworkHandler
_decideIfSkinIsTrusted(::SerializedSkin &skin) (defined in ServerNetworkHandler)ServerNetworkHandler
_displayGameMessage(::Player const &sender, ::ChatEvent &chatEvent) (defined in ServerNetworkHandler)ServerNetworkHandler
_extractFirstConnectionData(::NetworkIdentifier const &source) (defined in ServerNetworkHandler)ServerNetworkHandler
_getActiveAndInProgressPlayerCount(::mce::UUID excludePlayer) const (defined in ServerNetworkHandler)ServerNetworkHandler
_getDisplayName(::GameServerToken const &token, bool isThirdPartyNameOnly, ::std::string const &thirdPartyName) const (defined in ServerNetworkHandler)ServerNetworkHandler
_getMessToken(::std::string const &eduTokenChain, bool isHostingPlayer) (defined in ServerNetworkHandler)ServerNetworkHandler
_getResourcePackFileUploadManager(::NetworkIdentifier const &source, ::std::string const &resourceName) (defined in ServerNetworkHandler)ServerNetworkHandler
_getServerPlayer(::NetworkIdentifier const &source, ::SubClientId subId) (defined in ServerNetworkHandler)ServerNetworkHandler
_handleAllVerdictsTaskCompletion(::NetworkIdentifier const &source, ::SubClientId subClientId, ::brstd::move_only_function< void()> onCompletionCallback, uint64 verdictId, ::std::vector< ::std::shared_ptr<::Bedrock::Threading::IAsyncResult<::nonstd::expected< void, ::AsyncJoinError > > > > const &results) (defined in ServerNetworkHandler)ServerNetworkHandler
_handleAsyncJoinCallbacks(::NetworkIdentifier const &source, ::std::variant< ::std::reference_wrapper<::ConnectionRequest const >, ::std::reference_wrapper<::SubClientConnectionRequest const > > const &request, ::SubClientId subClientId, ::brstd::move_only_function< void()> onCompletion) (defined in ServerNetworkHandler)ServerNetworkHandler
_handleSetDefaultGameType(::ServerPlayer const &playerSettingGameType, ::SetDefaultGameTypePacket const &packet) const (defined in ServerNetworkHandler)ServerNetworkHandler
_handleSetDifficulty(::ServerPlayer const &player, ::SetDifficultyPacket const &packet) const (defined in ServerNetworkHandler)ServerNetworkHandler
_isServerTextEnabled(::ServerTextEvent const &textEvent) const (defined in ServerNetworkHandler)ServerNetworkHandler
_isValidThirdPartyName(::GameServerToken const &token, ::std::string const &thirdPartyName) const (defined in ServerNetworkHandler)ServerNetworkHandler
_loadNewPlayer(::ServerPlayer &newPlayer, bool isXboxLive) (defined in ServerNetworkHandler)ServerNetworkHandler
_onClientAsyncAuthorized(::NetworkIdentifier const &source, ::ConnectionRequest const &request, ::std::optional<::MessToken > const &hostMessToken) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
_onClientAuthenticated(::NetworkIdentifier const &source, ::ConnectionRequest const &request) (defined in ServerNetworkHandler)ServerNetworkHandler
_onPlayerLeft(::ServerPlayer *player, bool skipMessage) (defined in ServerNetworkHandler)ServerNetworkHandler
_onSubClientAuthenticated(::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet) (defined in ServerNetworkHandler)ServerNetworkHandler
_playerHasPermissionToFly(::UserEntityIdentifierComponent const *userIdentifier, ::ServerPlayer const *serverPlayer) const (defined in ServerNetworkHandler)ServerNetworkHandler
_processServerAuthPlayerActions(::ServerPlayer &player, ::NetworkIdentifier const &source, ::PlayerActionPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
_sendAdditionalLevelData(::ServerPlayer &newPlayer, ::NetworkIdentifier const &source) (defined in ServerNetworkHandler)ServerNetworkHandler
_sendLevelData(::ServerPlayer &newPlayer, ::NetworkIdentifier const &source) (defined in ServerNetworkHandler)ServerNetworkHandler
_updateCommandBlock(::BlockSource &region, ::CommandBlockUpdatePacket const &packet, ::Bedrock::Safety::RedactableString const *redactedName) (defined in ServerNetworkHandler)ServerNetworkHandlerstatic
_updatePermissions(::ServerPlayer const &requester, ::RequestPermissionsPacket const &packet, ::Abilities &abilities, ::PermissionsHandler &permissions, ::Player *player) (defined in ServerNetworkHandler)ServerNetworkHandler
_validateLoginPacket(::NetworkIdentifier const &source, ::LoginPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
addBiomeTintedParticleEffect(::HashedString const &, ::BlockPos const &, ::Block const &, ::std::optional<::mce::Color >) (defined in LevelListener)LevelListenervirtual
addBreakingItemParticleEffect(::Vec3 const &, ::BreakingItemParticleData const &, ::ResolvedItemIconInfo const &) (defined in LevelListener)LevelListenervirtual
addParticleEffect(::HashedString const &, ::Actor const &, ::HashedString const &, ::Vec3 const &, ::MolangVariableMap const &) (defined in LevelListener)LevelListenervirtual
addTerrainParticleEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener)LevelListenervirtual
addTerrainSlideEffect(::BlockPos const &, ::Block const &, ::Vec3 const &, float, float, float) (defined in LevelListener)LevelListenervirtual
addToDenyList(::mce::UUID const &uuid, ::std::string const &xuid) (defined in ServerNetworkHandler)ServerNetworkHandler
allChanged() (defined in LevelListener)LevelListenervirtual
allowIncomingConnections(::std::string const &serverName, bool shouldAnnounce) (defined in ServerNetworkHandler)ServerNetworkHandler
allowIncomingPacketId(::NetworkIdentifierWithSubId const &sender, ::MinecraftPacketIds packetId, uint64 packetSize) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
allowOutgoingPacket(::std::vector<::NetworkIdentifierWithSubId > const &ids, ::Packet const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
completeHandshake(::NetworkIdentifier const &source) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
createNewPlayer(::NetworkIdentifier const &source, ::ConnectionRequest const &connectionRequest) (defined in ServerNetworkHandler)ServerNetworkHandler
createSimulatedPlayer(::std::string const &name, ::std::string const &xuid, ::std::optional<::ActorUniqueID > idOverride) (defined in ServerNetworkHandler)ServerNetworkHandler
disallowIncomingConnections() (defined in ServerNetworkHandler)ServerNetworkHandler
disconnectClient(::NetworkIdentifier const &id, ::Connection::DisconnectFailReason discoReason, ::std::string const &message, ::std::optional<::std::string > filteredMessage, bool skipMessage) (defined in ServerNetworkHandler)ServerNetworkHandler
disconnectClient(::NetworkIdentifier const &id, ::SubClientId subId, ::Connection::DisconnectFailReason discoReason, ::std::string const &message, ::std::optional<::std::string > filteredMessage, bool skipMessage) (defined in ServerNetworkHandler)ServerNetworkHandler
EnableQueueForMainThread() (defined in Bedrock::Threading::EnableQueueForMainThread)Bedrock::Threading::EnableQueueForMainThread
EnableQueueForMainThread(::std::string name)Bedrock::Threading::EnableQueueForMainThreadexplicit
EnableQueueForThread(EnableQueueForThread const &) (defined in Bedrock::Threading::EnableQueueForThread)Bedrock::Threading::EnableQueueForThread
EnableQueueForThread() (defined in Bedrock::Threading::EnableQueueForThread)Bedrock::Threading::EnableQueueForThread
engineCancelResponseHelper(::NetworkIdentifier const &source, ::ResourcePackClientResponsePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
engineDownloadingFinishedResponseHelper(::NetworkIdentifier const &source, ::ResourcePackClientResponsePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
engineDownloadingResponseHelper(::NetworkIdentifier const &source, ::ResourcePackClientResponsePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandler
getGameSpecificNetEventCallback() (defined in ServerNetworkHandler)ServerNetworkHandler
getIsConnectedToApplicationLayer() const (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &source, ::ActorEventPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::ActorPickRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::AnimatePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::std::shared_ptr<::BlockActorDataPacket > packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::BlockPickRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::LecternUpdatePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::BookEditPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::BossEventPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::ClientCameraAimAssistPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::ClientCacheStatusPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::ClientCacheBlobStatusPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::ClientMovementPredictionSyncPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::ClientToServerHandshakePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::CommandBlockUpdatePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::CommandRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::CompletedUsingItemPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::ContainerClosePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::DebugInfoPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::CreatePhotoPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::DisconnectPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::EmoteListPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::EmotePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::InteractPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::std::shared_ptr<::InventoryTransactionPacket > packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::ItemStackRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::LabTablePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::LevelSoundEventPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::std::shared_ptr<::LoginPacket > packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::MapCreateLockedCopyPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::MapInfoRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::MobEquipmentPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::ModalFormResponsePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::NetworkStackLatencyPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::NpcRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::PhotoTransferPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::PlayerActionPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::PlayerAuthInputPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::PlayerHotbarPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::PlayerSkinPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::PlayerToggleCrafterSlotRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::PositionTrackingDBClientRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::PurchaseReceiptPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::RequestChunkRadiusPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::ResourcePackChunkRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::RespawnPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::SetDefaultGameTypePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::SetDifficultyPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::SetLocalPlayerAsInitializedPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::SetPlayerGameTypePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::UpdatePlayerGameTypePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::ScriptMessagePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::ShowCreditsPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::SimpleEventPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::SpawnExperienceOrbPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::StructureBlockUpdatePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::StructureTemplateDataRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::std::shared_ptr<::SubClientLoginPacket > packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::TextPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::MultiplayerSettingsPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::SettingsCommandPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::AnvilDamagePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::SubChunkRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::CodeBuilderSourcePacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &, ::ChangeMobPropertyPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::RequestAbilityPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::RequestNetworkSettingsPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::RequestPermissionsPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::EditorNetworkPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::GameTestRequestPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::SetPlayerInventoryOptionsPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::ServerboundLoadingScreenPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::ServerboundDiagnosticsPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::NetworkIdentifier const &source, ::UpdateClientOptionsPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
handle(::ServerPlayer *player, ::std::shared_ptr<::InventoryTransactionPacket > packet) (defined in ServerNetworkHandler)ServerNetworkHandlerstatic
handle(::Player *player, ::PlayerAuthInputPacket const &packet) (defined in ServerNetworkHandler)ServerNetworkHandlerstatic
handle(::NetworkIdentifier const &, ::PacketViolationWarningPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ServerToClientHandshakePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ResourcePacksInfoPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ResourcePackStackPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ResourcePackClientResponsePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::PositionTrackingDBServerBroadcastPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::PlayStatusPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SetTimePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::StartGamePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::AddItemActorPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::AddPaintingPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::TakeItemActorPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::AddActorPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::AddMobPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::AddPlayerPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::RemoveActorPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::MoveActorAbsolutePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::MoveActorDeltaPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::MovePlayerPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockPacket >) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateBlockSyncedPacket >) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SpawnParticleEffectPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::LevelEventPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::LevelEventGenericPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::BlockEventPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::GuiDataPickItemPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::MobEffectPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::MovementEffectPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::MobArmorEquipmentPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SetActorDataPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SetActorMotionPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::MotionPredictionHintsPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SetHealthPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SetActorLinkPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SetSpawnPositionPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ActorFallPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::HurtArmorPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::PlayerArmorDamagePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ItemStackResponsePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ContainerOpenPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ContainerRegistryCleanupPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ContainerSetDataPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::InventoryContentPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::InventorySlotPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::CraftingDataPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::std::shared_ptr<::LevelChunkPacket >) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SubChunkPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::std::shared_ptr<::ClientCacheMissResponsePacket >) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SetCommandsEnabledPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ChangeDimensionPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::std::shared_ptr<::UpdateAttributesPacket >) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::PlayerListPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::LegacyTelemetryEventPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ClientboundDebugRendererPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ClientboundMapItemDataPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ClientboundCloseFormPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ChunkRadiusUpdatedPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::UpdateTradePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::UpdateEquipPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::AvailableCommandsPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::CommandOutputPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::CameraAimAssistPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::CameraAimAssistPresetsPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::CameraInstructionPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::CameraPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::CameraPresetsPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ClientboundControlSchemeSetPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::CameraShakePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::InventoryActionPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::GameRulesChangedPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ResourcePackDataInfoPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ResourcePackChunkDataPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::NetworkChunkPublisherUpdatePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::StructureTemplateDataResponsePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::TransferPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::PlaySoundPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::StopSoundPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SetTitlePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::AddBehaviorTreePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ShowStoreOfferPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::RemoveObjectivePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SetDisplayObjectivePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::AutomationClientConnectPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ModalFormRequestPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ToastRequestPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::OnScreenTextureAnimationPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ServerSettingsRequestPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ServerSettingsResponsePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ShowProfilePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SetScorePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SetScoreboardIdentityPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::TickingAreasLoadStatusPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::UpdateSoftEnumPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::AvailableActorIdentifiersPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::AddVolumeEntityPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::RemoveVolumeEntityPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::DimensionDataPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::RefreshEntitlementsPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ServerPlayerPostMovePositionPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::PlayerStartItemCooldownPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SetLastHurtByPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::BookAddPagePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::BookDeletePagePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::BookSignPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::BookSwapPagesPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::NetworkSettingsPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ServerStatsPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::BiomeDefinitionListPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::EducationSettingsPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::EduUriResourcePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::CreativeContentPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::CodeBuilderPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::PlayerEnchantOptionsPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::AnimateEntityPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::CorrectPlayerMovePredictionPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::PlayerFogPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::ItemRegistryPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::LessonProgressPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::FeatureRegistryPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SyncActorPropertyPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SimulationTypePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::NpcDialoguePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::UpdateSubChunkBlocksPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::AgentActionEventPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::DeathInfoPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::UpdateAbilitiesPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::UpdateAdventureSettingsPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::GameTestResultsPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::UpdateClientInputLocksPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::UnlockedRecipesPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::TrimDataPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::OpenSignPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::AgentAnimationPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SetHudPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::AwardAchievementPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::JigsawStructureDataPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::CurrentStructureFeaturePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::SetMovementAuthorityPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::PlayerVideoCapturePacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::PlayerUpdateEntityOverridesPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handle(::NetworkIdentifier const &, ::PlayerLocationPacket const &) (defined in NetEventCallback)NetEventCallbackvirtual
handlePacketViolation(::std::shared_ptr<::IPacketSecurityController > const &packetSecurityController, ::std::error_code const &errorCode, ::PacketViolationResponse const response, ::MinecraftPacketIds const packetId, ::std::string &&context, ::NetworkIdentifier const &netId, ::SubClientId const clientSubId, ::SubClientId const senderSubId, uint const packetSize) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
levelEvent(::SharedTypes::Legacy::LevelEvent, ::Vec3 const &, int) (defined in LevelListener)LevelListenervirtual
levelEvent(::SharedTypes::Legacy::LevelEvent, ::CompoundTag const &) (defined in LevelListener)LevelListenervirtual
mAllowIncoming (defined in ServerNetworkHandler)ServerNetworkHandler
mAllowList (defined in ServerNetworkHandler)ServerNetworkHandler
mApp (defined in ServerNetworkHandler)ServerNetworkHandler
mAppConfigs (defined in ServerNetworkHandler)ServerNetworkHandler
mAsyncJoinCallbacks (defined in ServerNetworkHandler)ServerNetworkHandler
mAsyncJoinCallbacksMutex (defined in ServerNetworkHandler)ServerNetworkHandler
mAsyncJoinTaskGroup (defined in ServerNetworkHandler)ServerNetworkHandler
mBiomeDefinitionListWithCSCG (defined in ServerNetworkHandler)ServerNetworkHandler
mBiomeDefinitionListWithoutCSCG (defined in ServerNetworkHandler)ServerNetworkHandler
mClientCacheManager (defined in ServerNetworkHandler)ServerNetworkHandler
mClients (defined in ServerNetworkHandler)ServerNetworkHandler
mCompanionHandler (defined in ServerNetworkHandler)ServerNetworkHandler
mControlBlock (defined in Bedrock::EnableNonOwnerReferences)Bedrock::EnableNonOwnerReferences
mEduAuth (defined in ServerNetworkHandler)ServerNetworkHandler
mGameCallbacks (defined in ServerNetworkHandler)ServerNetworkHandler
mGameSpecificNetEventCallback (defined in ServerNetworkHandler)ServerNetworkHandler
mGameTestAdapter (defined in ServerNetworkHandler)ServerNetworkHandler
mHasDisplayedPackErrors (defined in ServerNetworkHandler)ServerNetworkHandler
mIOTaskGroup (defined in ServerNetworkHandler)ServerNetworkHandler
mIsTrial (defined in ServerNetworkHandler)ServerNetworkHandler
mKnownEmotePieceIdLookup (defined in ServerNetworkHandler)ServerNetworkHandler
mKnownEmotePieceIds (defined in ServerNetworkHandler)ServerNetworkHandler
mLevel (defined in ServerNetworkHandler)ServerNetworkHandler
mMaxChunkRadius (defined in ServerNetworkHandler)ServerNetworkHandler
mMaxNumPlayers (defined in ServerNetworkHandler)ServerNetworkHandler
mMinecraftCommands (defined in ServerNetworkHandler)ServerNetworkHandler
mMultiplayerServiceManager (defined in ServerNetworkHandler)ServerNetworkHandler
mMyId (defined in ServerNetworkHandler)ServerNetworkHandler
mNetwork (defined in ServerNetworkHandler)ServerNetworkHandler
mNetworkServerConfig (defined in ServerNetworkHandler)ServerNetworkHandler
mNextAsyncJoinCallbackId (defined in ServerNetworkHandler)ServerNetworkHandler
mPacketSender (defined in ServerNetworkHandler)ServerNetworkHandler
mPackIdToContentKey (defined in ServerNetworkHandler)ServerNetworkHandler
mPendingVerdicts (defined in ServerNetworkHandler)ServerNetworkHandler
mPermissionsFile (defined in ServerNetworkHandler)ServerNetworkHandler
mResourceUploadManagers (defined in ServerNetworkHandler)ServerNetworkHandler
mScenarioId (defined in ServerNetworkHandler)ServerNetworkHandler
mServerDenyList (defined in ServerNetworkHandler)ServerNetworkHandler
mServerId (defined in ServerNetworkHandler)ServerNetworkHandler
mServerKeys (defined in ServerNetworkHandler)ServerNetworkHandler
mServerLocator (defined in ServerNetworkHandler)ServerNetworkHandler
mServerName (defined in ServerNetworkHandler)ServerNetworkHandler
mServerNetworkController (defined in ServerNetworkHandler)ServerNetworkHandler
mServerStorageForClientsConnectingAttempt (defined in ServerNetworkHandler)ServerNetworkHandler
mTextFilteringProcessor (defined in ServerNetworkHandler)ServerNetworkHandler
mTransferBuilderBatcher (defined in ServerNetworkHandler)ServerNetworkHandler
mTrustedKeys (defined in ServerNetworkHandler)ServerNetworkHandler
mUnk30ed11 (defined in Bedrock::Threading::EnableQueueForThread)Bedrock::Threading::EnableQueueForThread
mUseAllowList (defined in ServerNetworkHandler)ServerNetworkHandler
mValidatePlayerMutex (defined in ServerNetworkHandler)ServerNetworkHandler
mVerdictTimeout (defined in ServerNetworkHandler)ServerNetworkHandler
mWorldId (defined in ServerNetworkHandler)ServerNetworkHandler
onAreaChanged(::BlockSource &source, ::BlockPos const &min, ::BlockPos const &max) (defined in BlockSourceListener)BlockSourceListenervirtual
onBlockChanged(::BlockSource &source, ::BlockPos const &pos, uint layer, ::Block const &block, ::Block const &oldBlock, int updateFlags, ::ActorBlockSyncMessage const *syncMsg, ::BlockChangedEventTarget eventTarget, ::Actor *blockChangeSource) (defined in BlockSourceListener)BlockSourceListenervirtual
onBlockEntityChanged(::BlockSource &source, ::BlockActor &te) (defined in BlockSourceListener)BlockSourceListenervirtual
onBlockEvent(::BlockSource &source, int x, int y, int z, int b0, int b1) (defined in BlockSourceListener)BlockSourceListenervirtual
onBrightnessChanged(::BlockSource &source, ::BlockPos const &pos) (defined in BlockSourceListener)BlockSourceListenervirtual
onChunkLoaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener)LevelListenervirtual
onChunkReloaded(::ChunkSource &, ::LevelChunk &) (defined in LevelListener)LevelListenervirtual
onChunkUnloaded(::LevelChunk &) (defined in LevelListener)LevelListenervirtual
onConnect(::NetworkIdentifier const &id) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
onDisconnect(::NetworkIdentifier const &id, ::Connection::DisconnectFailReason const discoReason, ::std::string const &message, bool skipMessage, ::std::string const &telemetryOverride) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
onEntityAdded(::Actor &) (defined in LevelListener)LevelListenervirtual
onEntityChanged(::BlockSource &source, ::Actor &entity) (defined in BlockSourceListener)BlockSourceListenervirtual
onEntityRemoved(::Actor &) (defined in LevelListener)LevelListenervirtual
onInvalidPlayerJoinedLobby(::mce::UUID const &uuid, ::std::string const &xuid) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
onLevelDataCommandsChanged(bool) (defined in LevelListener)LevelListenervirtual
onLevelDataWorldTemplateOptionsUnlocked() (defined in LevelListener)LevelListenervirtual
onLevelDestruction(::std::string const &) (defined in LevelListener)LevelListenervirtual
onPlayerReady(::Player &player) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
onReady_ClientGeneration(::Player &newPlayer, ::NetworkIdentifier const &source) (defined in ServerNetworkHandler)ServerNetworkHandler
onSourceCreated(::BlockSource &source) (defined in BlockSourceListener)BlockSourceListenervirtual
onSourceDestroyed(::BlockSource &source) (defined in BlockSourceListener)BlockSourceListenervirtual
onStoreOfferReceive(::ShowStoreOfferRedirectType const, ::std::string const &offerID) (defined in NetEventCallback)NetEventCallbackvirtual
onSubChunkLoaded(::ChunkSource &, ::LevelChunk &, short, bool) (defined in LevelListener)LevelListenervirtual
onTick() (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
onTransferRequest(::NetworkIdentifier const &id, ::std::string const &serverAddress, int serverPort) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
onUnableToConnect(::Connection::DisconnectFailReason, ::std::string const &) (defined in NetEventCallback)NetEventCallbackvirtual
onUserDisconnectedBecauseConcurrentLogin(::std::string const &id) (defined in Social::MultiplayerServiceObserver)Social::MultiplayerServiceObservervirtual
onValidPacketReceived(::NetworkIdentifier const &netId, ::MinecraftPacketIds packetId, ::SubClientId senderSubId, ::SubClientId) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
onWebsocketRequest(::std::string const &serverAddress, ::std::string const &payload, ::std::function< void()> errorCallback) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
onXboxUserBlocked(::std::string const &xuid) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
onXboxUserUnblocked(::std::string const &xuid) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
operator=(ServerNetworkHandler const &) (defined in ServerNetworkHandler)ServerNetworkHandler
operator=(EnableQueueForThread const &) (defined in Bedrock::Threading::EnableQueueForThread)Bedrock::Threading::EnableQueueForThread
operator=(EnableNonOwnerReferences const &)=default (defined in Bedrock::EnableNonOwnerReferences)Bedrock::EnableNonOwnerReferences
persistPlayerPermissionsToDisk(::UserEntityIdentifierComponent const &userIdentifier, ::PlayerPermissionLevel playerPermission) (defined in ServerNetworkHandler)ServerNetworkHandler
playerListChanged() (defined in LevelListener)LevelListenervirtual
playMusic(::std::string const &, ::Vec3 const &, float, float) (defined in LevelListener)LevelListenervirtual
playStreamingMusic(::std::string const &, int, int, int) (defined in LevelListener)LevelListenervirtual
queue(::std::function< void()> &&callback)Bedrock::Threading::EnableQueueForThread
registerAsyncJoinCallback(::brstd::move_only_function< void(::NetworkIdentifier const &, ::std::variant< ::std::reference_wrapper<::ConnectionRequest const >, ::std::reference_wrapper<::SubClientConnectionRequest const > > const &, ::SubClientId, ::std::shared_ptr<::AsyncVerdictPromise >)> callback) (defined in ServerNetworkHandler)ServerNetworkHandler
removeFromDenyList(::mce::UUID const &uuid, ::std::string const &xuid) (defined in ServerNetworkHandler)ServerNetworkHandler
sendLoginMessageLocal(::NetworkIdentifier const &source, ::ConnectionRequest const &connectionRequest, ::ServerPlayer &player) (defined in ServerNetworkHandler)ServerNetworkHandler
sendPacketViolationWarningPacket(::std::error_code const &errorCode, ::PacketViolationResponse violationResponse, ::MinecraftPacketIds violatingPacketId, ::std::string const &context, ::NetworkIdentifier const &netId, ::SubClientId clientSubId) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
sendServerLegacyParticle(::ParticleType name, ::Vec3 const &pos, ::Vec3 const &, int data) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
sendSubClientLoginMessageLocal(::NetworkIdentifier const &source, ::SubClientConnectionRequest const &connectionRequest, ::SubClientId subid) (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
ServerNetworkHandler(ServerNetworkHandler const &) (defined in ServerNetworkHandler)ServerNetworkHandler
ServerNetworkHandler() (defined in ServerNetworkHandler)ServerNetworkHandler
ServerNetworkHandler(::GameCallbacks &gameCallbacks, ::Bedrock::NonOwnerPointer<::ILevel > const &level, ::ServerNetworkSystem &network, ::PrivateKeyManager &serverKeys, ::ServerLocator &serverLocator, ::PacketSender &packetSender, ::AllowList &allowList, ::PermissionsFile *permissionsFile, ::mce::UUID const &hostPlayerId, int maxChunkRadius, int maxNumPlayers, ::MinecraftCommands &commandHandler, ::IMinecraftApp &app, ::std::unordered_map<::PackIdVersion, ::std::string > const &packIdToContentKey, ::Scheduler &scheduler, ::Bedrock::NonOwnerPointer<::TextFilteringProcessor > textFilteringProcessor, ::optional_ref<::MinecraftGameTest > gameTest, ::ServiceReference<::AppConfigs > appConfigs, ::ServiceReference<::Social::MultiplayerServiceManager > multiplayerServiceManager, ::NetworkServerConfig networkServerConfig) (defined in ServerNetworkHandler)ServerNetworkHandler
setAutomationClient(::Bedrock::NonOwnerPointer<::Automation::AutomationClient > client) (defined in ServerNetworkHandler)ServerNetworkHandler
setNewPlayerPermissions(::ServerPlayer &newPlayer) (defined in ServerNetworkHandler)ServerNetworkHandler
SetServerIdentifiers(::std::string const &serverId, ::std::string const &worldId, ::std::string const &scenarioId) (defined in ServerNetworkHandler)ServerNetworkHandler
takePicture(::cg::ImageBuffer &, ::Actor *, ::Actor *, ::ScreenshotOptions &, ::std::function< void(::cg::ImageBuffer &, ::ScreenshotOptions &)>) (defined in LevelListener)LevelListenervirtual
trytLoadPlayer(::ServerPlayer &player, ::ConnectionRequest const &connectionRequest) (defined in ServerNetworkHandler)ServerNetworkHandler
updateServerAnnouncement() (defined in ServerNetworkHandler)ServerNetworkHandler
~BlockSourceListener() (defined in BlockSourceListener)BlockSourceListenervirtual
~EnableNonOwnerReferences() (defined in Bedrock::EnableNonOwnerReferences)Bedrock::EnableNonOwnerReferencesvirtual
~EnableQueueForMainThread() (defined in Bedrock::Threading::EnableQueueForMainThread)Bedrock::Threading::EnableQueueForMainThreadvirtual
~EnableQueueForThread()=default (defined in Bedrock::Threading::EnableQueueForThread)Bedrock::Threading::EnableQueueForThreadvirtual
~LevelListener() (defined in LevelListener)LevelListenervirtual
~MultiplayerServiceObserver() (defined in Social::MultiplayerServiceObserver)Social::MultiplayerServiceObservervirtual
~NetEventCallback() (defined in NetEventCallback)NetEventCallbackvirtual
~ServerNetworkHandler() (defined in ServerNetworkHandler)ServerNetworkHandlervirtual
~XboxLiveUserObserver() (defined in Social::XboxLiveUserObserver)Social::XboxLiveUserObservervirtual