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static MCAPI ::std::optional<::SoundEventRequest > | tryPlayPredictiveSynchronizedSound (::ActorDataFlagComponent const &actorFlags, ::ActorDefinitionIdentifier const &identifier, ::ActorUniqueID actorId, ::DimensionType dimension, ::SharedTypes::Legacy::LevelSoundEvent type, ::Vec3 const &pos, int data, bool isGlobal) |
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static MCAPI ::std::optional<::SoundEventRequest > | tryPlayPredictiveSynchronizedSound (::ActorDataFlagComponent const &actorFlags, ::ActorDefinitionIdentifier const &identifier, ::ActorUniqueID actorId, ::DimensionType dimension, ::SharedTypes::Legacy::LevelSoundEvent type, ::StrictEntityContext const &entity, ::SharedTypes::Legacy::ActorLocation location, int data, bool isGlobal) |
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static MCAPI ::std::optional<::SoundEventRequest > | tryPlaySound (::ActorDataFlagComponent const &actorFlags, ::ActorDefinitionIdentifier const &identifier, ::ActorUniqueID actorId, ::DimensionType dimension, ::SharedTypes::Legacy::LevelSoundEvent type, ::StrictEntityContext const &entity, ::SharedTypes::Legacy::ActorLocation location, int data) |
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◆ SoundDataVariant
| using SoundEventRequest::SoundDataVariant |
Initial value: ::std::variant<
Definition SoundEventRequest.h:31
Definition SoundEventRequest.h:50
Definition SoundEventRequest.h:65
The documentation for this struct was generated from the following file: