96 using SoundDataVariant = ::std::variant<
101 using PositionVariant = ::std::variant<::Vec3, ::SoundEventRequest::ActorLocationData>;
106 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::LevelSoundEvent> mEvent;
115 ::ll::TypedStorage<4, 16, ::std::variant<::Vec3, ::SoundEventRequest::ActorLocationData>> mPosition;
132 MCAPI static ::std::optional<::SoundEventRequest> tryPlayPredictiveSynchronizedSound(
136 ::SharedTypes::Legacy::LevelSoundEvent type,
142 MCAPI static ::std::optional<::SoundEventRequest> tryPlaySound(
146 ::SharedTypes::Legacy::LevelSoundEvent type,
148 ::SharedTypes::Legacy::ActorLocation location,
Definition StrictEntityContext.h:10