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ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent Struct Reference

Public Member Functions

ScriptPlayerInventoryItemChangeAfterEventoperator= (ScriptPlayerInventoryItemChangeAfterEvent const &)
 
MCAPI ScriptPlayerInventoryItemChangeAfterEvent (::ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent &&)
 
MCAPI ScriptPlayerInventoryItemChangeAfterEvent (::ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent const &)
 
MCAPI ScriptPlayerInventoryItemChangeAfterEvent (::Player const &player, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > beforeItemStack, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > afterItemStack, ::ScriptModuleMinecraft::ScriptPlayerInventoryType playerInventoryType, int slotNumber, bool isQuantityChanged, ::Scripting::WeakLifetimeScope const &scope)
 
MCAPI ~ScriptPlayerInventoryItemChangeAfterEvent ()
 
MCAPI void * $ctor (::ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent &&)
 
MCAPI void * $ctor (::ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent const &)
 
MCAPI void * $ctor (::Player const &player, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > beforeItemStack, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > afterItemStack, ::ScriptModuleMinecraft::ScriptPlayerInventoryType playerInventoryType, int slotNumber, bool isQuantityChanged, ::Scripting::WeakLifetimeScope const &scope)
 
MCAPI void $dtor ()
 

Static Public Member Functions

static MCAPI ::Scripting::ClassBinding bind ()
 

Public Attributes

::ll::UntypedStorage< 8, 32 > mUnk46716e
 
::ll::UntypedStorage< 8, 40 > mUnkd7fc2b
 
::ll::UntypedStorage< 8, 40 > mUnk4d00a1
 
::ll::UntypedStorage< 4, 4 > mUnkebef61
 
::ll::UntypedStorage< 4, 4 > mUnkb2f621
 
::ll::UntypedStorage< 1, 1 > mUnkb45fee
 

Constructor & Destructor Documentation

◆ ScriptPlayerInventoryItemChangeAfterEvent() [1/3]

MCAPI ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent::ScriptPlayerInventoryItemChangeAfterEvent ( ::ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent && )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ScriptPlayerInventoryItemChangeAfterEvent() [2/3]

MCAPI ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent::ScriptPlayerInventoryItemChangeAfterEvent ( ::ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ScriptPlayerInventoryItemChangeAfterEvent() [3/3]

MCAPI ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent::ScriptPlayerInventoryItemChangeAfterEvent ( ::Player const & player,
::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > beforeItemStack,
::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > afterItemStack,
::ScriptModuleMinecraft::ScriptPlayerInventoryType playerInventoryType,
int slotNumber,
bool isQuantityChanged,
::Scripting::WeakLifetimeScope const & scope )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ~ScriptPlayerInventoryItemChangeAfterEvent()

MCAPI ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent::~ScriptPlayerInventoryItemChangeAfterEvent ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ bind()

static MCAPI ::Scripting::ClassBinding ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent::bind ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [1/3]

MCAPI void * ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent::$ctor ( ::ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent && )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [2/3]

MCAPI void * ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent::$ctor ( ::ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [3/3]

MCAPI void * ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent::$ctor ( ::Player const & player,
::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > beforeItemStack,
::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > afterItemStack,
::ScriptModuleMinecraft::ScriptPlayerInventoryType playerInventoryType,
int slotNumber,
bool isQuantityChanged,
::Scripting::WeakLifetimeScope const & scope )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void ScriptModuleMinecraft::ScriptPlayerInventoryItemChangeAfterEvent::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: