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LevelRendererCamera::PlayerStateParams Struct Reference

Public Attributes

::ll::TypedStorage< 8, 8, ::LocalPlayer * > mLocalPlayer
::ll::TypedStorage< 8, 8, ::Actor const * > mLocalPlayerVehicle
::ll::TypedStorage< 1, 1, bool > mPlayerHasPassengers
::ll::TypedStorage< 1, 1, bool > mShouldRenderPlayerModel
::ll::TypedStorage< 1, 1, bool > mIsSpectator

The documentation for this struct was generated from the following files: