21class IronGolem :
public ::Mob {
24 enum class CrackedAmount : uint {
38 virtual ::ActorHurtResult
39 doHurtTarget(::Actor* target, ::SharedTypes::Legacy::ActorDamageCause
const& cause) ;
41 virtual void handleEntityEvent(::ActorEvent
id,
int data) ;
45 virtual float getShadowRadius()
const ;
74 MCAPI ::ActorHurtResult $doHurtTarget(::Actor* target, ::SharedTypes::Legacy::ActorDamageCause
const& cause);
76 MCAPI
void $handleEntityEvent(::ActorEvent
id,
int data);
80 MCFOLD
float $getShadowRadius()
const;
90 MCAPI
static void** $vftable();
Definition EntityContext.h:17