3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/model/geom/ModelPart.h"
7#include "mc/client/model/models/Model.h"
8#include "mc/deps/minecraft_renderer/renderer/MaterialPtr.h"
20 ::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mDefaultMaterial;
21 ::ll::TypedStorage<8, 576, ::ModelPart> mPlank;
22 ::ll::TypedStorage<8, 576, ::ModelPart> mBoard;
23 ::ll::TypedStorage<8, 576, ::ModelPart> mVChain;
24 ::ll::TypedStorage<8, 576, ::ModelPart> mChainL1;
25 ::ll::TypedStorage<8, 576, ::ModelPart> mChainL2;
26 ::ll::TypedStorage<8, 576, ::ModelPart> mChainR1;
27 ::ll::TypedStorage<8, 576, ::ModelPart> mChainR2;
33 virtual void render(::ScreenContext& screenContext) ;
39 MCAPI HangingSignModel();
41 MCAPI
void evaluateAndSetVisibleParts(::Block
const& block);
53 MCAPI
void $render(::ScreenContext& screenContext);
Definition HangingSignModel.h:5
static MCAPI void ** $vftable()
Definition ScreenContext.h:5