3#include "mc/_HeaderOutputPredefine.h"
17namespace Json {
class Value; }
20namespace Util::CodeBuilder {
23MCNAPI ::Json::Value createMobObject(
int mobType,
int variant, uchar color);
25MCNAPI ::Json::Value createObject(
::Actor const& actor);
27MCNAPI ::Json::Value createObject(
::LevelChunk const& chunk);
35MCNAPI ::Json::Value createObject(
::Player const& player);
41MCNAPI ::Json::Value createObject(
::Vec3 const& vec);
43MCNAPI ::Json::Value createObject(
::Block const& val,
int aux);
45MCNAPI ::Json::Value createTraderObject(
::Actor const& trader);
47MCNAPI ::std::vector<::std::string> translate(::std::vector<::std::string>
const& in);
Definition CommandOutput.h:19
Definition EconomyTradeableComponent.h:24
Definition EnchantmentInstance.h:8
Definition ItemDescriptor.h:22
Definition ItemStackBase.h:35
Definition LevelChunk.h:74