23 enum class CameraCommandOption : uchar {
114 MCAPI
void forEachSelectedPlayersCameraStates(
119 MCAPI
bool prepareInstruction(
138 MCAPI
static char const*& ENUM_OPTION_ATTACH_TO_ENTITY();
140 MCAPI
static char const*& ENUM_OPTION_CLEAR();
142 MCAPI
static char const*& ENUM_OPTION_COLOR();
144 MCAPI
static char const*& ENUM_OPTION_DEFAULT();
146 MCAPI
static char const*& ENUM_OPTION_DETACH_FROM_ENTITY();
148 MCAPI
static char const*& ENUM_OPTION_EASE();
150 MCAPI
static char const*& ENUM_OPTION_ENTITY_OFFSET();
152 MCAPI
static char const*& ENUM_OPTION_FACING();
154 MCAPI
static char const*& ENUM_OPTION_FADE();
156 MCAPI
static char const*& ENUM_OPTION_FOV();
158 MCAPI
static char const*& ENUM_OPTION_FOV_CLEAR();
160 MCAPI
static char const*& ENUM_OPTION_POS();
162 MCAPI
static char const*& ENUM_OPTION_ROT();
164 MCAPI
static char const*& ENUM_OPTION_SET();
166 MCAPI
static char const*& ENUM_OPTION_TARGET();
168 MCAPI
static char const*& ENUM_OPTION_TARGET_OFFSET();
170 MCAPI
static char const*& ENUM_OPTION_TARGET_REMOVE();
172 MCAPI
static char const*& ENUM_OPTION_TIME();
174 MCAPI
static char const*& ENUM_OPTION_VIEW_OFFSET();
176 MCAPI
static char const*& OPTION_ATTACH_TO_ENTITY();
178 MCAPI
static char const*& OPTION_CLEAR();
180 MCAPI
static char const*& OPTION_COLOR();
182 MCAPI
static char const*& OPTION_DEFAULT();
184 MCAPI
static char const*& OPTION_DETACH_FROM_ENTITY();
186 MCAPI
static char const*& OPTION_EASE();
188 MCAPI
static char const*& OPTION_ENTITY_OFFSET();
190 MCAPI
static char const*& OPTION_FACING();
192 MCAPI
static char const*& OPTION_FADE();
194 MCAPI
static char const*& OPTION_FOV();
196 MCAPI
static char const*& OPTION_FOV_CLEAR();
198 MCAPI
static char const*& OPTION_POS();
200 MCAPI
static char const*& OPTION_ROT();
202 MCAPI
static char const*& OPTION_SET();
204 MCAPI
static char const*& OPTION_TARGET();
206 MCAPI
static char const*& OPTION_TARGET_OFFSET();
208 MCAPI
static char const*& OPTION_TARGET_REMOVE();
210 MCAPI
static char const*& OPTION_TIME();
212 MCAPI
static char const*& OPTION_VIEW_OFFSET();
214 MCAPI static ::BaseGameVersion
const& REMOVE_IGNORE_STARTING_VALUE_COMPONENT_VERSION();