3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/ActorBlockBase.h"
7#include "mc/world/level/block/RotatedPillarBlock.h"
17namespace BlockEvents {
class BlockPlaceEvent; }
18namespace BlockEvents {
class BlockQueuedTickEvent; }
40 virtual int getVariant(
::Block const& block)
const ;
43 virtual bool hasComparatorSignal()
const ;
50 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
75 MCAPI
int $getVariant(
::Block const& block)
const;
77 MCFOLD
bool $hasComparatorSignal()
const;
81 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
Definition ActorBlockBase.h:6
Definition BlockPlaceEvent.h:16
Definition BlockQueuedTickEvent.h:16
Definition BlockSource.h:66
Definition CreakingHeartBlock.h:21
static MCAPI void ** $vftable()
Definition Experiments.h:14