3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/ViewT.h"
8#include "mc/deps/ecs/strict/EntityModifier.h"
9#include "mc/deps/ecs/strict/Include.h"
31namespace DashActionSystem {
34MCNAPI ::Vec3 dashForwardCamera(::Vec3
const& momentum, ::ActorRotationComponent
const& cameraRotation);
37 ::StrictEntityContext
const& context,
38 ::JumpPreventionResult
const& jumpPreventionResult,
39 ::MovementAttributesComponent
const& attributes,
40 ::std::vector<::MobEffectInstance>
const& mobEffects,
41 ::DashActionComponent
const& dashAction,
42 ::ActorRotationComponent
const& actorRotationComponent,
43 ::Optional<::VehicleComponent const> vehicleComponent,
45 float& jumpPendingScale,
46 ::ActorDataFlagComponent& actorDataFlag,
47 ::ActorDataDirtyFlagsComponent& dirtyFlags,
48 ::EntityModifier<::DashCooldownTimerComponent>& mod,
49 ::ViewT<::StrictEntityContext, ::Include<::PlayerComponent>, ::ActorRotationComponent
const> passengerView
52MCNAPI
void tickApplyDashModifierSystem(
53 ::StrictEntityContext
const& context,
54 ::TriggerJumpRequestComponent
const& triggerJumpRequestComponent,
55 ::DashActionComponent
const& dashComponent,
56 ::MovementAttributesComponent
const& attributesComponent,
57 ::ActorRotationComponent
const& actorRotationComponent,
58 ::MobEffectsComponent
const& mobEffectsComponent,
59 ::Optional<::VehicleComponent const> vehicleComponent,
60 ::StateVectorComponent& stateVectorComponent,
61 ::JumpPendingScaleComponent& jumpPendingScaleComponent,
62 ::ActorDataFlagComponent& actorDataFlagComponent,
63 ::ActorDataDirtyFlagsComponent& dirtyFlagsComponent,
64 ::EntityModifier<::DashCooldownTimerComponent>& mod,
65 ::ViewT<::StrictEntityContext, ::Include<::PlayerComponent>, ::ActorRotationComponent
const> passengerView
Definition MobEffectInstance.h:15
Definition StrictEntityContext.h:8
Definition ActorDataDirtyFlagsComponent.h:5
Definition ActorDataFlagComponent.h:9
Definition ActorRotationComponent.h:8
Definition DashActionComponent.h:5
Definition DashCooldownTimerComponent.h:5
Definition JumpPendingScaleComponent.h:8
Definition JumpPreventionResult.h:5
Definition MobEffectsComponent.h:10
Definition MovementAttributesComponent.h:5
Definition PlayerComponent.h:5
Definition StateVectorComponent.h:8
Definition TriggerJumpRequestComponent.h:8
Definition VehicleComponent.h:10