3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/ViewT.h"
8#include "mc/deps/ecs/strict/EntityModifier.h"
9#include "mc/deps/ecs/strict/Include.h"
31namespace DashActionSystem {
36MCNAPI ::Vec3 dashForwardPassengerCamera(
46 ::std::vector<::MobEffectInstance>
const& mobEffects,
51 float& jumpPendingScale,
58MCNAPI
void tickApplyDashModifierSystem(
Definition EntityModifier.h:6
Definition MobEffectInstance.h:15
Definition StrictEntityContext.h:8
Definition ActorDataDirtyFlagsComponent.h:5
Definition ActorDataFlagComponent.h:9
Definition ActorRotationComponent.h:8
Definition DashActionComponent.h:5
Definition DashCooldownTimerComponent.h:5
Definition JumpPendingScaleComponent.h:8
Definition JumpPreventionResult.h:5
Definition MobEffectsComponent.h:10
Definition MovementAttributesComponent.h:5
Definition PlayerComponent.h:5
Definition StateVectorComponent.h:8
Definition TriggerJumpRequestComponent.h:8
Definition VehicleComponent.h:10