LeviLamina
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DefendTrustedTargetGoal.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/world/actor/ActorDefinitionTrigger.h"
8#include "mc/world/actor/ai/goal/target/NearestAttackableTargetGoal.h"
9
10// auto generated forward declare list
11// clang-format off
12struct ActorUniqueID;
13struct TrustComponent;
14// clang-format on
15
16class DefendTrustedTargetGoal : public ::NearestAttackableTargetGoal {
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::LevelSoundEvent> mAggroSound;
21 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger const> mOnStartEvent;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual bool canUse() /*override*/;
28
29 virtual void start() /*override*/;
30
31 virtual void appendDebugInfo(::std::string& str) const /*override*/;
32
33 virtual ~DefendTrustedTargetGoal() /*override*/ = default;
34 // NOLINTEND
35
36public:
37 // member functions
38 // NOLINTBEGIN
39 MCAPI ::ActorUniqueID _findTrustedTarget(::TrustComponent const& trust);
40 // NOLINTEND
41
42public:
43 // virtual function thunks
44 // NOLINTBEGIN
45 MCAPI bool $canUse();
46
47 MCAPI void $start();
48
49 MCAPI void $appendDebugInfo(::std::string& str) const;
50
51
52 // NOLINTEND
53
54public:
55 // vftables
56 // NOLINTBEGIN
57 MCNAPI static void** $vftable();
58 // NOLINTEND
59};
Definition DefendTrustedTargetGoal.h:16
static MCAPI void ** $vftable()
Definition ActorUniqueID.h:5
Definition TrustComponent.h:16