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virtual bool | canUse () |
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virtual void | start () |
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virtual void | appendDebugInfo (::std::string &str) const |
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MCAPI::ActorUniqueID | _findTrustedTarget (::TrustComponent const &trust) |
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MCAPI bool | $canUse () |
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MCAPI void | $start () |
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MCAPI void | $appendDebugInfo (::std::string &str) const |
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virtual bool | canContinueToUse () |
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virtual::ActorUniqueID | _findTarget (::MobDescriptor const **outMobDescriptor) |
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MCAPI bool | _isTargetInCooldown (::MobDescriptor const &descriptor) const |
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MCAPI bool | _selectTarget () |
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MCAPI bool | isTargetVisible (::Mob const &mob, float maxDistance, float maxHeight) const |
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MCAPI void * | $ctor (::Mob &mob) |
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MCAPI void | $dtor () |
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MCAPI bool | $canContinueToUse () |
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MCAPI::ActorUniqueID | $_findTarget (::MobDescriptor const **outMobDescriptor) |
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virtual bool | isTargetGoal () const |
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virtual void | stop () |
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virtual void | tick () |
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virtual bool | _canAttack (::Mob *testMob, ::Actor *target, bool allowInvulnerable, bool mustSee, ::MobDescriptor const **outDescriptorMatch) |
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MCAPI bool | _canAttack (::Actor *target, bool outDescriptorMatch, ::MobDescriptor const **allowInvulnerable) |
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MCAPI bool | _canReach (::Actor &target) |
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MCAPI bool | _matchesTargetTypes (::Mob *testMob, ::Actor *target, bool mustSee, ::MobDescriptor const **outDescriptorMatch) |
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MCAPI bool | _withinRange (::Actor const &target) |
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MCFOLD bool | $isTargetGoal () const |
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MCFOLD void | $stop () |
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MCAPI void | $tick () |
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MCAPI bool | $_canAttack (::Mob *testMob, ::Actor *target, bool allowInvulnerable, bool mustSee, ::MobDescriptor const **outDescriptorMatch) |
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virtual bool | canBeInterrupted () |
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virtual void | onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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MCFOLD bool | $canBeInterrupted () |
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MCFOLD void | $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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::ll::TypedStorage< 4, 4, ::SharedTypes::Legacy::LevelSoundEvent > | mAggroSound |
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::ll::TypedStorage< 8, 104, ::ActorDefinitionTrigger const > | mOnStartEvent |
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::ll::TypedStorage< 8, 8, ::ActorUniqueID > | mTargetID |
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::ll::TypedStorage< 8, 8, ::MobDescriptor const * > | mTargetDescriptor |
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::ll::TypedStorage< 1, 1, bool > | mReselectTargets |
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::ll::TypedStorage< 8, 64, ::std::unordered_map<::MobDescriptor const *, ::Tick > > | mTargetCooldowns |
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::ll::TypedStorage< 4, 4, int > | mAttackInterval |
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::ll::TypedStorage< 4, 4, int > | mScanInterval |
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::ll::TypedStorage< 1, 1, bool > | mSetPersistent |
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::ll::TypedStorage< 4, 4, float > | mTargetSearchHeight |
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::ll::TypedStorage< 4, 4, float > | mTargetInvisibleMultiplier |
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::ll::TypedStorage< 4, 4, float > | mTargetSneakVisibilityMultiplier |
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::ll::TypedStorage< 8, 8, ::Mob & > | mMob |
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::ll::TypedStorage< 1, 1, bool > | mAttackOwner |
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::ll::TypedStorage< 1, 1, bool > | mMustReach |
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::ll::TypedStorage< 1, 1, bool > | mGlobalMustSee |
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::ll::TypedStorage< 1, 1, bool > | mTargetMustSee |
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::ll::TypedStorage< 4, 4, int > | mTargetMustSeeForgetTicks |
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::ll::TypedStorage< 1, 1, bool > | mFilterFailure |
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::ll::TypedStorage< 4, 4, int > | mFilterFailureTicks |
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::ll::TypedStorage< 4, 4, int > | mGlobalMustSeeForgetTicks |
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::ll::TypedStorage< 4, 4, int > | mPersistTargetTicks |
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::ll::TypedStorage< 4, 4, int > | mReachCache |
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::ll::TypedStorage< 4, 4, int > | mReachCacheTime |
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::ll::TypedStorage< 4, 4, int > | mUnseenTicks |
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::ll::TypedStorage< 4, 4, float > | mWithinDefault |
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::ll::TypedStorage< 1, 1, bool > | mReevaluateTarget |
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::ll::TypedStorage< 8, 24, ::std::vector<::MobDescriptor > > | mTargetTypes |
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::ll::TypedStorage< 4, 4, int > | mRequiredControlFlags |
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::ll::TypedStorage< 8, 32, ::std::string > | mName |
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::ll::TypedStorage< 2, 2, ushort > | mTypeId |
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