LeviLamina
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DefendTrustedTargetGoal Class Reference
+ Inheritance diagram for DefendTrustedTargetGoal:

Public Member Functions

virtual bool canUse ()
 
virtual void start ()
 
virtual void appendDebugInfo (::std::string &str) const
 
MCAPI::ActorUniqueID _findTrustedTarget (::TrustComponent const &trust)
 
MCAPI bool $canUse ()
 
MCAPI void $start ()
 
MCAPI void $appendDebugInfo (::std::string &str) const
 
virtual bool canContinueToUse ()
 
virtual::ActorUniqueID _findTarget (::MobDescriptor const **outMobDescriptor)
 
MCAPI bool _isTargetInCooldown (::MobDescriptor const &descriptor) const
 
MCAPI bool _selectTarget ()
 
MCAPI bool isTargetVisible (::Mob const &mob, float maxDistance, float maxHeight) const
 
MCAPI void * $ctor (::Mob &mob)
 
MCAPI void $dtor ()
 
MCAPI bool $canContinueToUse ()
 
MCAPI::ActorUniqueID $_findTarget (::MobDescriptor const **outMobDescriptor)
 
virtual bool isTargetGoal () const
 
virtual void stop ()
 
virtual void tick ()
 
virtual bool _canAttack (::Mob *testMob, ::Actor *target, bool allowInvulnerable, bool mustSee, ::MobDescriptor const **outDescriptorMatch)
 
MCAPI bool _canAttack (::Actor *target, bool outDescriptorMatch, ::MobDescriptor const **allowInvulnerable)
 
MCAPI bool _canReach (::Actor &target)
 
MCAPI bool _matchesTargetTypes (::Mob *testMob, ::Actor *target, bool mustSee, ::MobDescriptor const **outDescriptorMatch)
 
MCAPI bool _withinRange (::Actor const &target)
 
MCFOLD bool $isTargetGoal () const
 
MCFOLD void $stop ()
 
MCAPI void $tick ()
 
MCAPI bool $_canAttack (::Mob *testMob, ::Actor *target, bool allowInvulnerable, bool mustSee, ::MobDescriptor const **outDescriptorMatch)
 
virtual bool canBeInterrupted ()
 
virtual void onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)
 
MCFOLD bool $canBeInterrupted ()
 
MCFOLD void $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 4, 4, ::SharedTypes::Legacy::LevelSoundEvent > mAggroSound
 
::ll::TypedStorage< 8, 104, ::ActorDefinitionTrigger const > mOnStartEvent
 
::ll::TypedStorage< 8, 8, ::ActorUniqueIDmTargetID
 
::ll::TypedStorage< 8, 8, ::MobDescriptor const * > mTargetDescriptor
 
::ll::TypedStorage< 1, 1, bool > mReselectTargets
 
::ll::TypedStorage< 8, 64, ::std::unordered_map<::MobDescriptor const *, ::Tick > > mTargetCooldowns
 
::ll::TypedStorage< 4, 4, int > mAttackInterval
 
::ll::TypedStorage< 4, 4, int > mScanInterval
 
::ll::TypedStorage< 1, 1, bool > mSetPersistent
 
::ll::TypedStorage< 4, 4, float > mTargetSearchHeight
 
::ll::TypedStorage< 4, 4, float > mTargetInvisibleMultiplier
 
::ll::TypedStorage< 4, 4, float > mTargetSneakVisibilityMultiplier
 
::ll::TypedStorage< 8, 8, ::Mob & > mMob
 
::ll::TypedStorage< 1, 1, bool > mAttackOwner
 
::ll::TypedStorage< 1, 1, bool > mMustReach
 
::ll::TypedStorage< 1, 1, bool > mGlobalMustSee
 
::ll::TypedStorage< 1, 1, bool > mTargetMustSee
 
::ll::TypedStorage< 4, 4, int > mTargetMustSeeForgetTicks
 
::ll::TypedStorage< 1, 1, bool > mFilterFailure
 
::ll::TypedStorage< 4, 4, int > mFilterFailureTicks
 
::ll::TypedStorage< 4, 4, int > mGlobalMustSeeForgetTicks
 
::ll::TypedStorage< 4, 4, int > mPersistTargetTicks
 
::ll::TypedStorage< 4, 4, int > mReachCache
 
::ll::TypedStorage< 4, 4, int > mReachCacheTime
 
::ll::TypedStorage< 4, 4, int > mUnseenTicks
 
::ll::TypedStorage< 4, 4, float > mWithinDefault
 
::ll::TypedStorage< 1, 1, bool > mReevaluateTarget
 
::ll::TypedStorage< 8, 24, ::std::vector<::MobDescriptor > > mTargetTypes
 
::ll::TypedStorage< 4, 4, int > mRequiredControlFlags
 
::ll::TypedStorage< 8, 32, ::std::string > mName
 
::ll::TypedStorage< 2, 2, ushort > mTypeId
 

Member Function Documentation

◆ canUse()

virtual bool DefendTrustedTargetGoal::canUse ( )
virtual

Reimplemented from NearestAttackableTargetGoal.

◆ start()

virtual void DefendTrustedTargetGoal::start ( )
virtual

Reimplemented from NearestAttackableTargetGoal.

◆ appendDebugInfo()

virtual void DefendTrustedTargetGoal::appendDebugInfo ( ::std::string & str) const
virtual

Reimplemented from NearestAttackableTargetGoal.

◆ canContinueToUse()

virtual bool NearestAttackableTargetGoal::canContinueToUse ( )
virtualinherited

Reimplemented from TargetGoal.

◆ isTargetGoal()

virtual bool TargetGoal::isTargetGoal ( ) const
virtualinherited

Reimplemented from Goal.

◆ stop()

virtual void TargetGoal::stop ( )
virtualinherited

Reimplemented from Goal.

◆ tick()

virtual void TargetGoal::tick ( )
virtualinherited

Reimplemented from Goal.


The documentation for this class was generated from the following file: